AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_sha_chain_heal Class Reference
Inheritance diagram for spell_sha_chain_heal:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_sha_chain_heal)
 
bool Load () override
 
void HandleHeal (SpellEffIndex)
 
void Register () override
 

Private Attributes

bool firstHeal
 
bool riptide
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleHeal()

void spell_sha_chain_heal::HandleHeal ( SpellEffIndex  )
inlineprivate
470 {
471 if (firstHeal)
472 {
473 // Check if the target has Riptide
474 if (AuraEffect* aurEff = GetHitUnit()->GetAuraEffect(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_SHAMAN, 0, 0, 0x10, GetCaster()->GetGUID()))
475 {
476 riptide = true;
477 // Consume it
478 GetHitUnit()->RemoveAura(aurEff->GetBase());
479 }
480 firstHeal = false;
481 }
482 // Riptide increases the Chain Heal effect by 25%
483 if (riptide)
484 SetHitHeal(GetHitHeal() * 1.25f);
485 }
@ SPELLFAMILY_SHAMAN
Definition SharedDefines.h:3539
@ SPELL_AURA_PERIODIC_HEAL
Definition SpellAuraDefines.h:71
Definition SpellAuraEffects.h:39
Unit * GetHitUnit()
Definition SpellScript.cpp:448
void SetHitHeal(int32 heal)
Definition SpellScript.cpp:544
int32 GetHitHeal()
Definition SpellScript.cpp:534
Unit * GetCaster()
Definition SpellScript.cpp:401
void RemoveAura(AuraApplicationMap::iterator &i, AuraRemoveMode mode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4808
bool firstHeal
Definition spell_shaman.cpp:492
bool riptide
Definition spell_shaman.cpp:493

References firstHeal, SpellScript::GetCaster(), SpellScript::GetHitHeal(), SpellScript::GetHitUnit(), Unit::RemoveAura(), riptide, SpellScript::SetHitHeal(), SPELL_AURA_PERIODIC_HEAL, and SPELLFAMILY_SHAMAN.

Referenced by Register().

◆ Load()

bool spell_sha_chain_heal::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

463 {
464 firstHeal = true;
465 riptide = false;
466 return true;
467 }

References firstHeal, and riptide.

◆ PrepareSpellScript()

spell_sha_chain_heal::PrepareSpellScript ( spell_sha_chain_heal  )
private

◆ Register()

void spell_sha_chain_heal::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

488 {
490 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_HEAL
Definition SharedDefines.h:788
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleHeal(SpellEffIndex)
Definition spell_shaman.cpp:469

References EFFECT_0, HandleHeal(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_HEAL, and SpellEffectFn.

Member Data Documentation

◆ firstHeal

bool spell_sha_chain_heal::firstHeal
private

Referenced by HandleHeal(), and Load().

◆ riptide

bool spell_sha_chain_heal::riptide
private

Referenced by HandleHeal(), and Load().


The documentation for this class was generated from the following file: