◆ HandleScriptEffect()
void spell_kaelthas_kael_explodes::HandleScriptEffect |
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@ SPELL_FLOATING_DROWNED
Definition boss_kaelthas.cpp:91
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
void PlayDirectSound(uint32 sound_id, Player *target=nullptr)
Definition Object.cpp:2903
References Unit::CastSpell(), SpellScript::GetCaster(), WorldObject::PlayDirectSound(), and SPELL_FLOATING_DROWNED.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_kaelthas_kael_explodes::Register |
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The documentation for this class was generated from the following file: