AzerothCore 3.3.5a
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spell_illidan_cage_trap Class Reference
Inheritance diagram for spell_illidan_cage_trap:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_illidan_cage_trap)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
void HandleScriptEffect (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScriptEffect()

void spell_illidan_cage_trap::HandleScriptEffect ( SpellEffIndex  effIndex)
inlineprivate
1689 {
1690 PreventHitEffect(effIndex);
1691 if (Creature* target = GetHitCreature())
1692 if (GetCaster()->GetExactDist2d(target) < 4.0f)
1693 {
1694 target->AI()->DoAction(ACTION_ILLIDAN_CAGED);
1696 if (GameObject* gobject = GetCaster()->FindNearestGameObject(GO_CAGE_TRAP, 10.0f))
1697 gobject->SetLootState(GO_JUST_DEACTIVATED);
1698 }
1699 }
@ GO_JUST_DEACTIVATED
Definition GameObject.h:113
@ ACTION_ILLIDAN_CAGED
Definition boss_illidan.cpp:114
@ GO_CAGE_TRAP
Definition boss_illidan.cpp:144
Definition Creature.h:43
void DespawnOrUnsummon(Milliseconds msTimeToDespawn, Seconds forcedRespawnTimer)
Definition Creature.cpp:2183
Definition GameObject.h:120
Creature * ToCreature()
Definition Object.h:205
Creature * GetHitCreature()
Definition SpellScript.cpp:458
void PreventHitEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:579
Unit * GetCaster()
Definition SpellScript.cpp:401

References ACTION_ILLIDAN_CAGED, Creature::DespawnOrUnsummon(), SpellScript::GetCaster(), SpellScript::GetHitCreature(), GO_CAGE_TRAP, GO_JUST_DEACTIVATED, SpellScript::PreventHitEffect(), and Object::ToCreature().

Referenced by Register().

◆ Load()

bool spell_illidan_cage_trap::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1684 {
1685 return GetCaster()->IsCreature();
1686 }
bool IsCreature() const
Definition Object.h:204

References SpellScript::GetCaster(), and Object::IsCreature().

◆ PrepareSpellScript()

spell_illidan_cage_trap::PrepareSpellScript ( spell_illidan_cage_trap  )
private

◆ Register()

void spell_illidan_cage_trap::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1702 {
1704 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:855
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleScriptEffect(SpellEffIndex effIndex)
Definition boss_illidan.cpp:1688

References EFFECT_0, HandleScriptEffect(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.

◆ Validate()

bool spell_illidan_cage_trap::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1679 {
1681 }
@ SPELL_CAGE_TRAP
Definition boss_illidan.cpp:98
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_CAGE_TRAP, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: