◆ PrepareSpellScript()
◆ Register()
void spell_gen_eject_all_passengers::Register |
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◆ RemoveVehicleAuras()
void spell_gen_eject_all_passengers::RemoveVehicleAuras |
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4408 {
4410 {
4411 return;
4412 }
4413
4416 {
4417 u = vehicle->GetPassenger(0);
4418 vehicle->RemoveAllPassengers();
4419 }
4420 if (u)
4422 }
@ VEHICLE_SPELL_PARACHUTE
Definition VehicleDefines.h:53
Unit * GetHitUnit()
Definition SpellScript.cpp:448
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4941
References SpellScript::GetHitUnit(), Unit::RemoveAurasDueToSpell(), and VEHICLE_SPELL_PARACHUTE.
Referenced by Register().
The documentation for this class was generated from the following file: