AzerothCore 3.3.5a
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spell_sha_heroism Class Reference
Inheritance diagram for spell_sha_heroism:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_sha_heroism)
 
bool Validate (SpellInfo const *) override
 
void RemoveInvalidTargets (std::list< WorldObject * > &targets)
 
void ApplyDebuff ()
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ ApplyDebuff()

void spell_sha_heroism::ApplyDebuff ( )
inlineprivate
835 {
836 if (Unit* target = GetHitUnit())
837 target->CastSpell(target, SPELL_SHAMAN_EXHAUSTION, true);
838 }
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Definition Unit.h:636
@ SPELL_SHAMAN_EXHAUSTION
Definition spell_shaman.cpp:40

References SpellScript::GetHitUnit(), and SPELL_SHAMAN_EXHAUSTION.

Referenced by Register().

◆ PrepareSpellScript()

spell_sha_heroism::PrepareSpellScript ( spell_sha_heroism  )
private

◆ Register()

void spell_sha_heroism::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

841 {
846 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
@ TARGET_UNIT_CASTER_AREA_RAID
Definition SharedDefines.h:1460
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
#define SpellHitFn(F)
Definition SpellScript.h:349
HookList< HitHandler > AfterHit
Definition SpellScript.h:347
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void RemoveInvalidTargets(std::list< WorldObject * > &targets)
Definition spell_shaman.cpp:828
void ApplyDebuff()
Definition spell_shaman.cpp:834

References SpellScript::AfterHit, ApplyDebuff(), EFFECT_0, EFFECT_1, EFFECT_2, SpellScript::OnObjectAreaTargetSelect, RemoveInvalidTargets(), SpellHitFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_CASTER_AREA_RAID.

◆ RemoveInvalidTargets()

void spell_sha_heroism::RemoveInvalidTargets ( std::list< WorldObject * > &  targets)
inlineprivate
829 {
830 targets.remove_if(Acore::UnitAuraCheck(true, SPELL_SHAMAN_EXHAUSTION));
831 targets.remove_if(Acore::UnitAuraCheck(true, SPELL_SHAMAN_SATED));
832 }
Definition GridNotifiers.h:1627
@ SPELL_SHAMAN_SATED
Definition spell_shaman.cpp:54

References SPELL_SHAMAN_EXHAUSTION, and SPELL_SHAMAN_SATED.

Referenced by Register().

◆ Validate()

bool spell_sha_heroism::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

824 {
826 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_SHAMAN_EXHAUSTION, SPELL_SHAMAN_SATED, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: