AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_pal_seal_of_vengeance Class Reference
Inheritance diagram for spell_pal_seal_of_vengeance:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_pal_seal_of_vengeance)
 
bool Validate (SpellInfo const *) override
 
void HandleScriptEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScriptEffect()

void spell_pal_seal_of_vengeance::HandleScriptEffect ( SpellEffIndex  )
inlineprivate
1125 {
1126 Unit* target = GetExplTargetUnit();
1127 uint32 spellId = GetSpell()->GetSpellInfo()->Id;
1131 int32 damage = GetHitDamage();
1132 uint8 stacks = 0;
1133
1134 if (target)
1135 {
1136 Aura* aura = target->GetAura(auraId, GetCaster()->GetGUID());
1137 if (aura)
1138 stacks = aura->GetStackAmount();
1139
1140 damage = ((damage * stacks) / 5);
1141
1142 SetHitDamage(damage);
1143 }
1144 }
std::int32_t int32
Definition Define.h:103
std::uint8_t uint8
Definition Define.h:109
std::uint32_t uint32
Definition Define.h:107
Definition SpellAuras.h:87
uint8 GetStackAmount() const
Definition SpellAuras.h:148
uint32 Id
Definition SpellInfo.h:320
Unit * GetExplTargetUnit()
Definition SpellScript.cpp:433
Spell * GetSpell()
Definition SpellScript.h:442
void SetHitDamage(int32 damage)
Definition SpellScript.cpp:524
Unit * GetCaster()
Definition SpellScript.cpp:401
int32 GetHitDamage()
Definition SpellScript.cpp:514
SpellInfo const * GetSpellInfo() const
Definition Spell.h:579
Definition Unit.h:636
Aura * GetAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5613
@ SPELL_PALADIN_SEAL_OF_VENGEANCE_EFFECT
Definition spell_paladin.cpp:97
@ SPELL_PALADIN_HOLY_VENGEANCE
Definition spell_paladin.cpp:95
@ SPELL_PALADIN_BLOOD_CORRUPTION
Definition spell_paladin.cpp:96

References Unit::GetAura(), SpellScript::GetCaster(), SpellScript::GetExplTargetUnit(), SpellScript::GetHitDamage(), SpellScript::GetSpell(), Spell::GetSpellInfo(), Aura::GetStackAmount(), SpellInfo::Id, SpellScript::SetHitDamage(), SPELL_PALADIN_BLOOD_CORRUPTION, SPELL_PALADIN_HOLY_VENGEANCE, and SPELL_PALADIN_SEAL_OF_VENGEANCE_EFFECT.

Referenced by Register().

◆ PrepareSpellScript()

spell_pal_seal_of_vengeance::PrepareSpellScript ( spell_pal_seal_of_vengeance  )
private

◆ Register()

void spell_pal_seal_of_vengeance::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1147 {
1149 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_WEAPON_PERCENT_DAMAGE
Definition SharedDefines.h:809
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleScriptEffect(SpellEffIndex)
Definition spell_paladin.cpp:1124

References EFFECT_0, HandleScriptEffect(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_WEAPON_PERCENT_DAMAGE, and SpellEffectFn.

◆ Validate()

bool spell_pal_seal_of_vengeance::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1120 {
1122 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125
@ SPELL_PALADIN_SEAL_OF_CORRUPTION_EFFECT
Definition spell_paladin.cpp:98

References SPELL_PALADIN_SEAL_OF_CORRUPTION_EFFECT, SPELL_PALADIN_SEAL_OF_VENGEANCE_EFFECT, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: