91 {
93 {
96 }
97
100
102 return true;
103 }
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
@ SKILL_MINING
Definition SharedDefines.h:2919
@ QUEST_SPECTRAL_CHALICE
Definition boss_tomb_of_seven.cpp:32
@ DATA_SKILLPOINT_MIN
Definition boss_tomb_of_seven.cpp:37
@ SPELL_SMELT_DARK_IRON
Definition boss_tomb_of_seven.cpp:26
@ SAY_QUEST_COMPLETED
Definition boss_tomb_of_seven.cpp:52
@ GOSSIP_GROOMREL
Definition boss_tomb_of_seven.cpp:48
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:112
uint16 GetSkillValue(uint32 skill) const
Definition Player.cpp:5478
bool GetQuestRewardStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1415
bool HasSpell(uint32 spell) const override
Definition Player.cpp:3899
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition PlayerGossip.cpp:404