183 {
185 }
static First const & RAND(First const &first, Second const &second, Rest const &... rest)
Definition CreatureAIImpl.h:25
@ NPC_DRAKKARI_GUTRIPPER
Definition boss_dred.cpp:38
@ NPC_DRAKKARI_SCYTHECLAW
Definition boss_dred.cpp:37
Unit * GetCaster()
Definition SpellScript.cpp:401
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition Object.cpp:2368