◆ HandleScript()
void spell_the_lich_king_cast_back_to_caster::HandleScript |
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2754 {
2756 }
std::uint32_t uint32
Definition Define.h:107
int32 GetEffectValue() const
Definition SpellScript.cpp:600
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetEffectValue(), and SpellScript::GetHitUnit().
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_the_lich_king_cast_back_to_caster::Register |
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The documentation for this class was generated from the following file: