◆ ChangeDamageAndGrow()
void spell_the_lich_king_defile::ChangeDamageAndGrow |
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2362 {
2364
2365
2366
2368 }
std::int32_t int32
Definition Define.h:103
@ OBJECT_FIELD_SCALE_X
Definition UpdateFields.h:28
@ SPELL_DEFILE_GROW
Definition boss_the_lich_king.cpp:139
void SetHitDamage(int32 damage)
Definition SpellScript.cpp:524
Unit * GetCaster()
Definition SpellScript.cpp:401
int32 GetHitDamage()
Definition SpellScript.cpp:514
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitDamage(), OBJECT_FIELD_SCALE_X, SpellScript::SetHitDamage(), and SPELL_DEFILE_GROW.
Referenced by Register().
◆ CorrectRange()
void spell_the_lich_king_defile::CorrectRange |
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std::list< WorldObject * > & |
targets | ) |
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2354 {
2357 uint32 strangulatedAura[4] = {68980, 74325, 74296, 74297};
2359 }
std::uint32_t uint32
Definition Define.h:107
Definition GridNotifiers.h:1647
Definition GridNotifiers.h:1627
Definition boss_the_lich_king.cpp:2336
References SpellScript::GetCaster(), and OBJECT_FIELD_SCALE_X.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_the_lich_king_defile::Register |
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Implements _SpellScript.
2371 {
2375 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition SharedDefines.h:1420
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
#define SpellHitFn(F)
Definition SpellScript.h:349
HookList< HitHandler > OnHit
Definition SpellScript.h:345
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void ChangeDamageAndGrow()
Definition boss_the_lich_king.cpp:2361
void CorrectRange(std::list< WorldObject * > &targets)
Definition boss_the_lich_king.cpp:2353
References ChangeDamageAndGrow(), CorrectRange(), EFFECT_0, EFFECT_1, SpellScript::OnHit, SpellScript::OnObjectAreaTargetSelect, SpellHitFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.
◆ Validate()
bool spell_the_lich_king_defile::Validate |
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SpellInfo const * |
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The documentation for this class was generated from the following file: