AzerothCore 3.3.5a
OpenSource WoW Emulator
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go_blackened_urn Class Reference
Inheritance diagram for go_blackened_urn:
GameObjectScript ScriptObject UpdatableScript< GameObject >

Public Member Functions

 go_blackened_urn ()
 
bool OnGossipHello (Player *, GameObject *go) override
 
- Public Member Functions inherited from GameObjectScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipSelect (Player *, GameObject *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, GameObject *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, GameObject *, Quest const *)
 
virtual bool OnQuestReward (Player *, GameObject *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, GameObject *)
 
virtual void OnDestroyed (GameObject *, Player *)
 
virtual void OnDamaged (GameObject *, Player *)
 
virtual void OnModifyHealth (GameObject *, Unit *, int32 &, SpellInfo const *)
 
virtual void OnLootStateChanged (GameObject *, uint32, Unit *)
 
virtual void OnGameObjectStateChanged (GameObject *, uint32)
 
virtual GameObjectAIGetAI (GameObject *) const
 
- Public Member Functions inherited from ScriptObject
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
uint16 GetTotalAvailableHooks ()
 
- Public Member Functions inherited from UpdatableScript< GameObject >
virtual void OnUpdate (GameObject *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from GameObjectScript
 GameObjectScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< GameObject >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ go_blackened_urn()

go_blackened_urn::go_blackened_urn ( )
inline
500: GameObjectScript("go_blackened_urn") { }
Definition GameObjectScript.h:25

Member Function Documentation

◆ OnGossipHello()

bool go_blackened_urn::OnGossipHello ( Player ,
GameObject go 
)
inlineoverridevirtual

Reimplemented from GameObjectScript.

503 {
504 if (InstanceScript* instance = go->GetInstanceScript())
505 {
506 if (instance->GetBossState(DATA_NIGHTBANE) == NOT_STARTED)
507 {
508 if (Creature* nightbane = instance->GetCreature(DATA_NIGHTBANE))
509 {
510 if (nightbane->IsAlive())
511 {
512 nightbane->AI()->DoAction(ACTION_START_INTRO);
513 return true;
514 }
515 }
516 }
517 }
518 return false;
519 }
@ NOT_STARTED
Definition InstanceScript.h:58
@ ACTION_START_INTRO
Definition boss_nightbane.cpp:57
Definition Creature.h:43
Definition InstanceScript.h:143
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1203
@ DATA_NIGHTBANE
Definition karazhan.h:41

References ACTION_START_INTRO, DATA_NIGHTBANE, WorldObject::GetInstanceScript(), and NOT_STARTED.


The documentation for this class was generated from the following file: