AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_hun_volley_trigger Class Reference
Inheritance diagram for spell_hun_volley_trigger:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_hun_volley_trigger)
 
void SelectTarget (std::list< WorldObject * > &targets)
 
void HandleFinish ()
 
void Register () override
 

Private Attributes

WorldObject_target = nullptr
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleFinish()

void spell_hun_volley_trigger::HandleFinish ( )
inlineprivate
1126 {
1127 if (!_target)
1128 {
1129 return;
1130 }
1131
1132 Unit* caster = GetCaster();
1133 if (!caster || !caster->IsPlayer())
1134 {
1135 return;
1136 }
1137
1138 for (Unit::ControlSet::iterator itr = caster->m_Controlled.begin(); itr != caster->m_Controlled.end(); ++itr)
1139 {
1140 if (Unit* pet = *itr)
1141 {
1142 if (pet->IsAlive() && pet->IsCreature())
1143 {
1144 pet->ToCreature()->AI()->OwnerAttacked(_target->ToUnit());
1145 }
1146 }
1147 }
1148 }
bool IsPlayer() const
Definition Object.h:200
Unit * ToUnit()
Definition Object.h:209
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:636
ControlSet m_Controlled
Definition Unit.h:1990
WorldObject * _target
Definition spell_hunter.cpp:1157

References _target, SpellScript::GetCaster(), Object::IsPlayer(), Unit::m_Controlled, and Object::ToUnit().

Referenced by Register().

◆ PrepareSpellScript()

spell_hun_volley_trigger::PrepareSpellScript ( spell_hun_volley_trigger  )
private

◆ Register()

void spell_hun_volley_trigger::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1151 {
1154 }
@ EFFECT_0
Definition SharedDefines.h:31
@ TARGET_UNIT_DEST_AREA_ENEMY
Definition SharedDefines.h:1421
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
#define SpellCastFn(F)
Definition SpellScript.h:324
HookList< CastHandler > AfterCast
Definition SpellScript.h:323
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void HandleFinish()
Definition spell_hunter.cpp:1125
void SelectTarget(std::list< WorldObject * > &targets)
Definition spell_hunter.cpp:1115

References SpellScript::AfterCast, EFFECT_0, HandleFinish(), SpellScript::OnObjectAreaTargetSelect, SelectTarget(), SpellCastFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_DEST_AREA_ENEMY.

◆ SelectTarget()

void spell_hun_volley_trigger::SelectTarget ( std::list< WorldObject * > &  targets)
inlineprivate
1116 {
1117 // It's here because Volley is an AOE spell so there is no specific target to be attacked
1118 // Let's select one of our targets
1119 if (!targets.empty())
1120 {
1121 _target = *(targets.begin());
1122 }
1123 }

References _target.

Referenced by Register().

Member Data Documentation

◆ _target

WorldObject* spell_hun_volley_trigger::_target = nullptr
private

Referenced by HandleFinish(), and SelectTarget().


The documentation for this class was generated from the following file: