◆ PrepareSpellScript()
◆ Register()
void spell_the_lich_king_life_siphon::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
◆ TriggerHeal()
void spell_the_lich_king_life_siphon::TriggerHeal |
( |
| ) |
|
|
inlineprivate |
2774 {
2776 }
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:113
@ SPELL_LIFE_SIPHON_HEAL
Definition boss_the_lich_king.cpp:151
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
int32 GetHitDamage()
Definition SpellScript.cpp:514
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1235
References Unit::CastCustomSpell(), SpellScript::GetCaster(), SpellScript::GetHitDamage(), SpellScript::GetHitUnit(), SPELL_LIFE_SIPHON_HEAL, and SPELLVALUE_BASE_POINT0.
Referenced by Register().
◆ Validate()
bool spell_the_lich_king_life_siphon::Validate |
( |
SpellInfo const * |
| ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: