#include "KillRewarder.h"
◆ KillRewarder()
KillRewarder::KillRewarder |
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Player * |
killer, |
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Unit * |
victim, |
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bool |
isBattleGround |
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66 :
67
71{
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75
78
80}
uint8 _maxLevel
Definition KillRewarder.h:57
uint32 _count
Definition KillRewarder.h:52
float _groupRate
Definition KillRewarder.h:50
uint32 _xp
Definition KillRewarder.h:55
uint32 _aliveSumLevel
Definition KillRewarder.h:53
uint32 _sumLevel
Definition KillRewarder.h:54
Player * _maxNotGrayMember
Definition KillRewarder.h:51
Unit * _victim
Definition KillRewarder.h:48
Player * _killer
Definition KillRewarder.h:47
bool _isBattleGround
Definition KillRewarder.h:58
Group * _group
Definition KillRewarder.h:49
void _InitGroupData()
Definition KillRewarder.cpp:82
bool _isFullXP
Definition KillRewarder.h:56
bool _isPvP
Definition KillRewarder.h:59
bool IsPlayer() const
Definition ObjectGuid.h:168
bool IsPlayer() const
Definition Object.h:200
Group * GetGroup()
Definition Player.h:2476
bool IsVehicle() const
Definition Unit.h:766
ObjectGuid GetCharmerOrOwnerGUID() const
Definition Unit.h:1229
References _InitGroupData(), _isPvP, Unit::GetCharmerOrOwnerGUID(), Object::IsPlayer(), ObjectGuid::IsPlayer(), and Unit::IsVehicle().
◆ _InitGroupData()
void KillRewarder::_InitGroupData |
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83{
85 {
86
88 if (
Player* member = itr->GetSource())
90 {
91 const uint8 lvl = member->GetLevel();
92 if (member->IsAlive())
93 {
94
96
98
100 {
102 }
103
104
107 {
109 }
110 }
111
113 }
114
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117 }
118 else
120}
std::uint8_t uint8
Definition Define.h:109
std::uint32_t uint32
Definition Define.h:107
Definition GroupReference.h:27
GroupReference * GetFirstMember()
Definition Group.h:243
bool IsAtGroupRewardDistance(WorldObject const *pRewardSource) const
Definition Player.cpp:12820
uint8 GetLevel() const
Definition Unit.h:1033
uint8 GetGrayLevel(uint8 pl_level)
Definition Formulas.h:46
References _aliveSumLevel, _count, _group, _isFullXP, _killer, _maxLevel, _maxNotGrayMember, _sumLevel, _victim, Group::GetFirstMember(), Acore::XP::GetGrayLevel(), Unit::GetLevel(), and Player::IsAtGroupRewardDistance().
Referenced by KillRewarder().
◆ _InitXP()
void KillRewarder::_InitXP |
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Player * |
player | ) |
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private |
123{
124
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128
131
135 if (ct->ModHealth <= 0.75f && ct->ModHealth >= 0.0f)
137}
CreatureTemplate const * GetCreatureTemplate() const
Definition Creature.h:209
bool IsCreature() const
Definition Object.h:204
Creature * ToCreature()
Definition Object.h:205
Vehicle * GetVehicle() const
Definition Unit.h:1839
uint32 Gain(Player *player, Unit *unit, bool isBattleGround=false)
Definition Formulas.cpp:71
Definition CreatureData.h:186
References _isBattleGround, _isPvP, _killer, _victim, _xp, Acore::XP::Gain(), Creature::GetCreatureTemplate(), Unit::GetVehicle(), Object::IsCreature(), and Object::ToCreature().
Referenced by _RewardGroup(), and Reward().
◆ _RewardGroup()
void KillRewarder::_RewardGroup |
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230{
232 {
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241 {
244 {
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248 }
249
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252 {
253 if (
Player* member = itr->GetSource())
254 {
256 {
258
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261 }
262 }
263 }
264 }
265 }
266}
DBCStorage< MapEntry > sMapStore(MapEntryfmt)
bool isRaidGroup() const
Definition Group.cpp:2269
void _RewardPlayer(Player *player, bool isDungeon)
Definition KillRewarder.cpp:196
void _InitXP(Player *player)
Definition KillRewarder.cpp:122
uint32 GetMapId() const
Definition Position.h:280
float xp_in_group_rate(uint32 count, bool isRaid)
Definition Formulas.h:119
References _count, _group, _groupRate, _InitXP(), _isBattleGround, _isPvP, _killer, _maxLevel, _maxNotGrayMember, _RewardPlayer(), _victim, _xp, Group::GetFirstMember(), WorldLocation::GetMapId(), Player::IsAtGroupRewardDistance(), Group::isRaidGroup(), sMapStore, and Acore::XP::xp_in_group_rate().
Referenced by Reward().
◆ _RewardHonor()
void KillRewarder::_RewardHonor |
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Player * |
player | ) |
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◆ _RewardKillCredit()
void KillRewarder::_RewardKillCredit |
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Player * |
player | ) |
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186{
187
190 {
191 player->
KilledMonster(target->GetCreatureTemplate(), target->GetGUID());
193 }
194}
@ ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE
Definition DBCEnums.h:188
void UpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
Definition PlayerUpdates.cpp:2177
void KilledMonster(CreatureTemplate const *cInfo, ObjectGuid guid)
Definition PlayerQuest.cpp:1915
Corpse * GetCorpse() const
Definition Player.cpp:4735
References _group, _victim, ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE, Player::GetCorpse(), Unit::IsAlive(), Player::KilledMonster(), Object::ToCreature(), and Player::UpdateAchievementCriteria().
Referenced by _RewardPlayer().
◆ _RewardPlayer()
void KillRewarder::_RewardPlayer |
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Player * |
player, |
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bool |
isDungeon |
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197{
198
200 {
201
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206 }
207
208
209
211 {
213 sScriptMgr->OnPlayerRewardKillRewarder(player,
this, isDungeon, xpRate);
214
216 {
217
219 }
221 {
222
225 }
226 }
227}
#define sScriptMgr
Definition ScriptMgr.h:727
void _RewardReputation(Player *player)
Definition KillRewarder.cpp:178
void _RewardHonor(Player *player)
Definition KillRewarder.cpp:139
void _RewardXP(Player *player, float rate)
Definition KillRewarder.cpp:146
void _RewardKillCredit(Player *player)
Definition KillRewarder.cpp:185
void KilledPlayerCredit(uint16 count=1)
Definition PlayerQuest.cpp:1995
References _aliveSumLevel, _group, _groupRate, _isBattleGround, _isPvP, _RewardHonor(), _RewardKillCredit(), _RewardReputation(), _RewardXP(), _victim, _xp, Unit::GetLevel(), Object::IsPlayer(), Player::KilledPlayerCredit(), and sScriptMgr.
Referenced by _RewardGroup(), and Reward().
◆ _RewardReputation()
void KillRewarder::_RewardReputation |
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Player * |
player | ) |
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◆ _RewardXP()
void KillRewarder::_RewardXP |
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Player * |
player, |
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float |
rate |
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147{
150 {
151
152
153
158 uint32(xp * rate / 2) + 1;
159 else
160 xp = 0;
161 }
162 if (xp)
163 {
164
166 for (Unit::AuraEffectList::const_iterator i = auras.begin(); i != auras.end(); ++i)
167 AddPct(xp, (*i)->GetAmount());
168
169
173
174 pet->GivePetXP(
_group ? xp / 2 : xp);
175 }
176}
@ XPSOURCE_KILL
Definition Player.h:1014
@ SPELL_AURA_MOD_XP_PCT
Definition SpellAuraDefines.h:263
T AddPct(T &base, U pct)
Definition Util.h:67
Pet * GetPet() const
Definition Player.cpp:8968
void GiveXP(uint32 xp, Unit *victim, float group_rate=1.0f, bool isLFGReward=false)
Definition Player.cpp:2399
AuraEffectList const & GetAuraEffectsByType(AuraType type) const
Definition Unit.h:1358
std::list< AuraEffect * > AuraEffectList
Definition Unit.h:652
References _group, _groupRate, _isFullXP, _maxNotGrayMember, _victim, _xp, AddPct(), Unit::GetAuraEffectsByType(), Unit::GetLevel(), Player::GetPet(), Player::GiveXP(), Unit::IsAlive(), SPELL_AURA_MOD_XP_PCT, sScriptMgr, and XPSOURCE_KILL.
Referenced by _RewardPlayer().
◆ GetKiller()
Player * KillRewarder::GetKiller |
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◆ GetVictim()
Unit * KillRewarder::GetVictim |
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◆ Reward()
void KillRewarder::Reward |
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269{
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274 else
275 {
276
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286 }
287
288
290 if (victim->IsDungeonBoss())
293}
@ ENCOUNTER_CREDIT_KILL_CREATURE
Definition Map.h:151
void _RewardGroup()
Definition KillRewarder.cpp:229
uint32 GetEntry() const
Definition Object.h:115
Map * FindMap() const
Definition Object.h:537
bool IsInMap(WorldObject const *obj) const
Definition Object.cpp:1296
References _group, _InitXP(), _isBattleGround, _killer, _RewardGroup(), _RewardPlayer(), _victim, _xp, ENCOUNTER_CREDIT_KILL_CREATURE, WorldObject::FindMap(), Object::GetEntry(), WorldObject::IsInMap(), and Object::ToCreature().
Referenced by Player::RewardPlayerAndGroupAtKill().
◆ _aliveSumLevel
uint32 KillRewarder::_aliveSumLevel |
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private |
◆ _count
◆ _group
Group* KillRewarder::_group |
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private |
◆ _groupRate
float KillRewarder::_groupRate |
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private |
◆ _isBattleGround
bool KillRewarder::_isBattleGround |
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private |
◆ _isFullXP
bool KillRewarder::_isFullXP |
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private |
◆ _isPvP
bool KillRewarder::_isPvP |
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private |
◆ _killer
◆ _maxLevel
uint8 KillRewarder::_maxLevel |
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private |
◆ _maxNotGrayMember
Player* KillRewarder::_maxNotGrayMember |
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private |
◆ _sumLevel
uint32 KillRewarder::_sumLevel |
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private |
◆ _victim
Unit* KillRewarder::_victim |
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◆ _xp
The documentation for this class was generated from the following files: