AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_zulfarrak_unlocking Class Reference
Inheritance diagram for spell_zulfarrak_unlocking:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_zulfarrak_unlocking)
 
void HandleOpenLock (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleOpenLock()

void spell_zulfarrak_unlocking::HandleOpenLock ( SpellEffIndex  )
inlineprivate
496 {
497 GameObject* cage = GetHitGObj();
498 std::list<WorldObject*> cagesList;
501 Cell::VisitAllObjects(GetCaster(), searcher, 15.0f);
502 for (std::list<WorldObject*>::const_iterator itr = cagesList.begin(); itr != cagesList.end(); ++itr)
503 {
504 if (GameObject* go = (*itr)->ToGameObject())
505 if (go->GetDisplayId() == cage->GetDisplayId())
506 go->UseDoorOrButton(0, false, GetCaster());
507 }
508 }
Definition GridNotifiers.h:1586
Definition GameObject.h:120
uint32 GetDisplayId() const
Definition GameObject.h:309
GameObject * ToGameObject()
Definition Object.h:213
GameObject * GetHitGObj()
Definition SpellScript.cpp:494
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition GridNotifiers.h:239
static void VisitAllObjects(WorldObject const *obj, T &visitor, float radius)
Definition CellImpl.h:185

References SpellScript::GetCaster(), GameObject::GetDisplayId(), SpellScript::GetHitGObj(), Object::ToGameObject(), and Cell::VisitAllObjects().

Referenced by Register().

◆ PrepareSpellScript()

spell_zulfarrak_unlocking::PrepareSpellScript ( spell_zulfarrak_unlocking  )
private

◆ Register()

void spell_zulfarrak_unlocking::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

511 {
513 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_OPEN_LOCK
Definition SharedDefines.h:811
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleOpenLock(SpellEffIndex)
Definition instance_zulfarrak.cpp:495

References EFFECT_0, HandleOpenLock(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_OPEN_LOCK, and SpellEffectFn.


The documentation for this class was generated from the following file: