◆ HandleDummy()
void spell_q12459_seeds_of_natures_wrath::HandleDummy |
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SpellEffIndex |
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1191 {
1193 {
1195 switch (creatureTarget->GetEntry())
1196 {
1199 break;
1202 break;
1205 break;
1206 }
1207 if (uiNewEntry)
1208 creatureTarget->UpdateEntry(uiNewEntry);
1209 }
1210 }
std::uint32_t uint32
Definition Define.h:107
Creature * GetHitCreature()
Definition SpellScript.cpp:458
@ NPC_REANIMATED_FROSTWYRM
Definition spell_quest.cpp:1176
@ NPC_WEAK_REANIMATED_FROSTWYRM
Definition spell_quest.cpp:1177
@ NPC_TURGID
Definition spell_quest.cpp:1179
@ NPC_DEATHGAZE
Definition spell_quest.cpp:1182
@ NPC_WEAK_DEATHGAZE
Definition spell_quest.cpp:1183
@ NPC_WEAK_TURGID
Definition spell_quest.cpp:1180
References SpellScript::GetHitCreature(), NPC_DEATHGAZE, NPC_REANIMATED_FROSTWYRM, NPC_TURGID, NPC_WEAK_DEATHGAZE, NPC_WEAK_REANIMATED_FROSTWYRM, and NPC_WEAK_TURGID.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_q12459_seeds_of_natures_wrath::Register |
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The documentation for this class was generated from the following file: