◆ HandleDummy()
| void spell_q12459_seeds_of_natures_wrath::HandleDummy |
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SpellEffIndex |
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inlineprivate |
1171 {
1173 {
1175 switch (creatureTarget->GetEntry())
1176 {
1179 break;
1182 break;
1185 break;
1186 }
1187 if (uiNewEntry)
1188 creatureTarget->UpdateEntry(uiNewEntry);
1189 }
1190 }
std::uint32_t uint32
Definition Define.h:107
Creature * GetHitCreature()
Definition SpellScript.cpp:458
@ NPC_REANIMATED_FROSTWYRM
Definition spell_quest.cpp:1156
@ NPC_WEAK_REANIMATED_FROSTWYRM
Definition spell_quest.cpp:1157
@ NPC_TURGID
Definition spell_quest.cpp:1159
@ NPC_DEATHGAZE
Definition spell_quest.cpp:1162
@ NPC_WEAK_DEATHGAZE
Definition spell_quest.cpp:1163
@ NPC_WEAK_TURGID
Definition spell_quest.cpp:1160
References SpellScript::GetHitCreature(), NPC_DEATHGAZE, NPC_REANIMATED_FROSTWYRM, NPC_TURGID, NPC_WEAK_DEATHGAZE, NPC_WEAK_REANIMATED_FROSTWYRM, and NPC_WEAK_TURGID.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
| void spell_q12459_seeds_of_natures_wrath::Register |
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inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: