71 {
74 {
79 break;
83 break;
84 default:
86 }
87 return true;
88 }
@ IN_PROGRESS
Definition InstanceScript.h:59
@ NOT_STARTED
Definition InstanceScript.h:58
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
Definition InstanceScript.h:143
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:112
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1203
@ DATA_ENCOUNTER_STATUS
Definition eye_of_eternity.h:57
@ GOSSIP_MENU_LATE_JOIN
Definition violet_hold.cpp:36
@ GOSSIP_MENU_ITEM
Definition violet_hold.cpp:35
@ GOSSIP_MENU_START_EVENT
Definition violet_hold.cpp:34
@ NPC_TEXT_SINCLARI_LATE_JOIN
Definition violet_hold.cpp:41
@ NPC_TEXT_SINCLARI_DONE
Definition violet_hold.cpp:40
@ NPC_TEXT_SINCLARI_IN
Definition violet_hold.cpp:38