AzerothCore 3.3.5a
OpenSource WoW Emulator
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at_blackrock_stadium Class Reference
Inheritance diagram for at_blackrock_stadium:
AreaTriggerScript ScriptObject

Public Member Functions

 at_blackrock_stadium ()
 
bool OnTrigger (Player *player, const AreaTrigger *) override
 
- Public Member Functions inherited from AreaTriggerScript
bool IsDatabaseBound () const override
 
- Public Member Functions inherited from ScriptObject
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
uint16 GetTotalAvailableHooks ()
 

Additional Inherited Members

- Protected Member Functions inherited from AreaTriggerScript
 AreaTriggerScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ at_blackrock_stadium()

at_blackrock_stadium::at_blackrock_stadium ( )
inline
747: AreaTriggerScript("at_blackrock_stadium") { }
Definition AreaTriggerScript.h:24

Member Function Documentation

◆ OnTrigger()

bool at_blackrock_stadium::OnTrigger ( Player player,
const AreaTrigger  
)
inlineoverridevirtual

Reimplemented from AreaTriggerScript.

750 {
751 if (player && player->IsAlive())
752 {
753 InstanceScript* instance = player->GetInstanceScript();
754 if (!instance)
755 return false;
756
757 Creature* rend;
759 {
760 if ((rend = player->FindNearestCreature(NPC_WARCHIEF_REND_BLACKHAND, 100.0f, false)))
761 rend->Respawn(true);
762 }
763
764 if ((rend = player->FindNearestCreature(NPC_WARCHIEF_REND_BLACKHAND, 100.0f)))
765 {
767 return true;
768 }
769 }
770
771 return false;
772 }
@ NOT_STARTED
Definition InstanceScript.h:58
@ NPC_WARCHIEF_REND_BLACKHAND
Definition blackrock_spire.h:72
@ AREATRIGGER
Definition blackrock_spire.h:102
@ AREATRIGGER_BLACKROCK_STADIUM
Definition blackrock_spire.h:104
@ DATA_WARCHIEF_REND_BLACKHAND
Definition blackrock_spire.h:41
Definition Creature.h:43
void Respawn(bool force=false)
Definition Creature.cpp:2044
CreatureAI * AI() const
Definition Creature.h:141
Definition InstanceScript.h:143
EncounterState GetBossState(uint32 id) const
Definition InstanceScript.h:242
virtual void SetData(uint32, uint32)
Definition UnitAI.h:214
bool IsAlive() const
Definition Unit.h:1707
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1203
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition Object.cpp:2459

References Creature::AI(), AREATRIGGER, AREATRIGGER_BLACKROCK_STADIUM, DATA_WARCHIEF_REND_BLACKHAND, WorldObject::FindNearestCreature(), InstanceScript::GetBossState(), WorldObject::GetInstanceScript(), Unit::IsAlive(), NOT_STARTED, NPC_WARCHIEF_REND_BLACKHAND, Creature::Respawn(), and UnitAI::SetData().


The documentation for this class was generated from the following file: