◆ HandleAfterCast()
void spell_q13086_last_line_of_defence::HandleAfterCast |
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WorldLocation const * GetExplTargetDest()
Definition SpellScript.cpp:416
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
Definition Position.h:255
uint32 _triggerSpellId
Definition spell_quest.cpp:345
References _triggerSpellId, Unit::CastSpell(), SpellScript::GetCaster(), and SpellScript::GetExplTargetDest().
Referenced by Register().
◆ HandleDummy()
void spell_q13086_last_line_of_defence::HandleDummy |
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SpellEffIndex |
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◆ Load()
bool spell_q13086_last_line_of_defence::Load |
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◆ PrepareSpellScript()
◆ Register()
void spell_q13086_last_line_of_defence::Register |
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Implements _SpellScript.
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@ EFFECT_1
Definition SharedDefines.h:32
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:781
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellCastFn(F)
Definition SpellScript.h:324
HookList< CastHandler > AfterCast
Definition SpellScript.h:323
HookList< EffectHandler > OnEffectLaunch
Definition SpellScript.h:333
void HandleDummy(SpellEffIndex effIndex)
Definition spell_quest.cpp:323
void HandleAfterCast()
Definition spell_quest.cpp:331
References SpellScript::AfterCast, EFFECT_0, EFFECT_1, HandleAfterCast(), HandleDummy(), SpellScript::OnEffectLaunch, SPELL_EFFECT_DUMMY, SpellCastFn, and SpellEffectFn.
◆ _triggerSpellId
uint32 spell_q13086_last_line_of_defence::_triggerSpellId |
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The documentation for this class was generated from the following file: