AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dk_raise_ally Class Reference
Inheritance diagram for spell_dk_raise_ally:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dk_raise_ally)
 
SpellCastResult CheckCast ()
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_dk_raise_ally::CheckCast ( )
inlineprivate
150 {
151 Player* unitTarget = GetHitPlayer();
152 if (!unitTarget)
154
155 if (unitTarget->IsAlive()) // not discovered attributeEx5?
157
158 return SPELL_CAST_OK;
159 }
@ SPELL_FAILED_TARGET_NOT_DEAD
Definition SharedDefines.h:1068
@ SPELL_FAILED_BAD_TARGETS
Definition SharedDefines.h:961
@ SPELL_CAST_OK
Definition SharedDefines.h:1138
Definition Player.h:1081
Player * GetHitPlayer()
Definition SpellScript.cpp:471
bool IsAlive() const
Definition Unit.h:1707

References SpellScript::GetHitPlayer(), Unit::IsAlive(), SPELL_CAST_OK, SPELL_FAILED_BAD_TARGETS, and SPELL_FAILED_TARGET_NOT_DEAD.

Referenced by Register().

◆ HandleDummy()

void spell_dk_raise_ally::HandleDummy ( SpellEffIndex  )
inlineprivate
162 {
163 if (Player* unitTarget = GetHitPlayer())
164 {
165 unitTarget->CastSpell(unitTarget, GetEffectValue(), true);
166 if (Unit* ghoul = unitTarget->GetCharm())
167 {
168 //health, mana, armor and resistance
169 PetLevelInfo const* pInfo = sObjectMgr->GetPetLevelInfo(ghoul->GetEntry(), ghoul->GetLevel());
170 if (pInfo) // exist in DB
171 {
172 ghoul->SetCreateHealth(pInfo->health);
173 ghoul->SetModifierValue(UNIT_MOD_HEALTH, BASE_VALUE, pInfo->health);
174 ghoul->SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(pInfo->armor));
175 for (uint8 stat = 0; stat < MAX_STATS; ++stat)
176 ghoul->SetCreateStat(Stats(stat), float(pInfo->stats[stat]));
177 }
178
179 ghoul->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(ghoul->GetLevel() - (ghoul->GetLevel() / 4)));
180 ghoul->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(ghoul->GetLevel() + (ghoul->GetLevel() / 4)));
181
182 // Avoidance, Night of the Dead
183 if (Aura* aur = ghoul->AddAura(62137, ghoul))
184 if (AuraEffect* aurEff = GetCaster()->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, 2718, 0))
185 if (aur->GetEffect(0))
186 aur->GetEffect(0)->SetAmount(-aurEff->GetSpellInfo()->Effects[EFFECT_2].CalcValue());
187
188 // Hit / Expertise scalling, warlock / hunter pets have this by default
189 ghoul->AddAura(SPELL_HUNTER_PET_SCALING_04, ghoul);
190
191 // DK Ghoul haste refresh
192 float val = (GetCaster()->m_modAttackSpeedPct[BASE_ATTACK] - 1.0f) * 100.0f;
193 ghoul->m_modAttackSpeedPct[BASE_ATTACK] = GetCaster()->m_modAttackSpeedPct[BASE_ATTACK];
194 ghoul->SetFloatValue(UNIT_FIELD_BASEATTACKTIME, 2000.0f);
195 ghoul->ApplyPercentModFloatValue(UNIT_FIELD_BASEATTACKTIME, val, true); // we want to reduce attack time
196
197 // Strength + Stamina
198 for (uint8 i = STAT_STRENGTH; i <= STAT_STAMINA; ++i)
199 {
200 Stats stat = Stats(i);
201 if (stat != STAT_STRENGTH && stat != STAT_STAMINA)
202 continue;
203
204 float value = 0.0f;
205 float mod = (stat == STAT_STAMINA ? 0.3f : 0.7f);
206
207 // Check just if owner has Ravenous Dead since it's effect is not an aura
209 if (aurEff)
210 {
211 SpellInfo const* spellInfo = aurEff->GetSpellInfo(); // Then get the SpellProto and add the dummy effect value
212 AddPct(mod, spellInfo->Effects[EFFECT_1].CalcValue()); // Ravenous Dead edits the original scale
213 }
214 // Glyph of the Ghoul
216 if (aurEff)
217 mod += CalculatePct(1.0f, aurEff->GetAmount()); // Glyph of the Ghoul adds a flat value to the scale mod
218
219 value = float(GetCaster()->GetStat(stat)) * mod;
220 value = ghoul->GetTotalStatValue(stat, value);
221 ghoul->SetStat(stat, int32(value));
222 ghoul->ApplyStatBuffMod(stat, value, true);
223 }
224
225 // Attack Power
226 ghoul->SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, 589 + ghoul->GetStat(STAT_STRENGTH) + ghoul->GetStat(STAT_AGILITY));
227 ghoul->SetInt32Value(UNIT_FIELD_ATTACK_POWER, (int32)ghoul->GetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE) * ghoul->GetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_PCT));
228 ghoul->SetInt32Value(UNIT_FIELD_ATTACK_POWER_MODS, (int32)ghoul->GetModifierValue(UNIT_MOD_ATTACK_POWER, TOTAL_VALUE));
229 ghoul->SetFloatValue(UNIT_FIELD_ATTACK_POWER_MULTIPLIER, ghoul->GetModifierValue(UNIT_MOD_ATTACK_POWER, TOTAL_PCT) - 1.0f);
230
231 // Health
232 ghoul->SetModifierValue(UNIT_MOD_HEALTH, TOTAL_VALUE, (ghoul->GetStat(STAT_STAMINA) - ghoul->GetCreateStat(STAT_STAMINA)) * 10.0f);
233
234 // Power Energy
235 ghoul->SetModifierValue(UnitMods(UNIT_MOD_POWER_START + static_cast<uint8>(POWER_ENERGY)), BASE_VALUE, ghoul->GetCreatePowers(POWER_ENERGY));
236 ghoul->UpdateAllStats();
237 ghoul->SetFullHealth();
238
239 // Aura Immunities
241 ghoul->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MELEE_SLOW, true, SPELL_BLOCK_TYPE_POSITIVE);
242 ghoul->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_STAT, true, SPELL_BLOCK_TYPE_POSITIVE);
244 ghoul->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER, true, SPELL_BLOCK_TYPE_POSITIVE);
246 }
247 }
248 }
std::int32_t int32
Definition Define.h:103
std::uint8_t uint8
Definition Define.h:109
#define sObjectMgr
Definition ObjectMgr.h:1636
@ SPELL_HUNTER_PET_SCALING_04
Definition PetDefines.h:143
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
#define MAX_STATS
Definition SharedDefines.h:265
@ POWER_ENERGY
Definition SharedDefines.h:272
@ IMMUNITY_STATE
Definition SharedDefines.h:1395
@ SPELLFAMILY_DEATHKNIGHT
Definition SharedDefines.h:3543
Stats
Definition SharedDefines.h:257
@ STAT_AGILITY
Definition SharedDefines.h:259
@ STAT_STRENGTH
Definition SharedDefines.h:258
@ STAT_STAMINA
Definition SharedDefines.h:260
@ SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
Definition SpellAuraDefines.h:200
@ SPELL_AURA_MOD_ATTACK_POWER
Definition SpellAuraDefines.h:162
@ SPELL_AURA_MELEE_SLOW
Definition SpellAuraDefines.h:256
@ SPELL_AURA_ADD_FLAT_MODIFIER
Definition SpellAuraDefines.h:170
@ SPELL_AURA_MOD_STAT
Definition SpellAuraDefines.h:92
@ SPELL_AURA_MOD_MELEE_RANGED_HASTE
Definition SpellAuraDefines.h:255
@ SPELL_AURA_MOD_ATTACK_POWER_PCT
Definition SpellAuraDefines.h:229
@ SPELL_BLOCK_TYPE_POSITIVE
Definition SpellDefines.h:160
@ MINDAMAGE
Definition Unit.h:135
@ MAXDAMAGE
Definition Unit.h:136
UnitMods
Definition Unit.h:142
@ UNIT_MOD_ARMOR
Definition Unit.h:156
@ UNIT_MOD_ATTACK_POWER
Definition Unit.h:163
@ UNIT_MOD_HEALTH
Definition Unit.h:148
@ UNIT_MOD_POWER_START
Definition Unit.h:174
@ BASE_ATTACK
Definition Unit.h:209
@ BASE_VALUE
Definition Unit.h:126
@ TOTAL_VALUE
Definition Unit.h:128
@ TOTAL_PCT
Definition Unit.h:129
@ BASE_PCT
Definition Unit.h:127
@ UNIT_FIELD_ATTACK_POWER_MODS
Definition UpdateFields.h:163
@ UNIT_FIELD_ATTACK_POWER_MULTIPLIER
Definition UpdateFields.h:164
@ UNIT_FIELD_ATTACK_POWER
Definition UpdateFields.h:162
@ UNIT_FIELD_BASEATTACKTIME
Definition UpdateFields.h:120
T AddPct(T &base, U pct)
Definition Util.h:67
T CalculatePct(T base, U pct)
Definition Util.h:61
Definition SpellAuraEffects.h:39
SpellInfo const * GetSpellInfo() const
Definition SpellAuraEffects.h:54
int32 GetAmount() const
Definition SpellAuraEffects.h:64
Definition SpellAuras.h:87
Definition SpellInfo.h:316
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:393
int32 GetEffectValue() const
Definition SpellScript.cpp:600
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:636
Unit * GetCharm() const
Definition Unit.cpp:10716
float m_modAttackSpeedPct[3]
Definition Unit.h:2003
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5526
@ SPELL_DK_GLYPH_OF_THE_GHOUL
Definition spell_dk.cpp:39
Definition ObjectMgr.h:528
uint32 health
Definition ObjectMgr.h:535
std::array< uint32, MAX_STATS > stats
Definition ObjectMgr.h:534
uint32 armor
Definition ObjectMgr.h:537

References AddPct(), PetLevelInfo::armor, BASE_ATTACK, BASE_PCT, BASE_VALUE, CalculatePct(), EFFECT_0, EFFECT_1, EFFECT_2, SpellInfo::Effects, AuraEffect::GetAmount(), Unit::GetAuraEffect(), SpellScript::GetCaster(), Unit::GetCharm(), SpellScript::GetEffectValue(), SpellScript::GetHitPlayer(), AuraEffect::GetSpellInfo(), PetLevelInfo::health, IMMUNITY_STATE, Unit::m_modAttackSpeedPct, MAX_STATS, MAXDAMAGE, MINDAMAGE, POWER_ENERGY, sObjectMgr, SPELL_AURA_ADD_FLAT_MODIFIER, SPELL_AURA_MELEE_SLOW, SPELL_AURA_MOD_ATTACK_POWER, SPELL_AURA_MOD_ATTACK_POWER_PCT, SPELL_AURA_MOD_MELEE_RANGED_HASTE, SPELL_AURA_MOD_STAT, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, SPELL_BLOCK_TYPE_POSITIVE, SPELL_DK_GLYPH_OF_THE_GHOUL, SPELL_HUNTER_PET_SCALING_04, SPELLFAMILY_DEATHKNIGHT, STAT_AGILITY, STAT_STAMINA, STAT_STRENGTH, PetLevelInfo::stats, TOTAL_PCT, TOTAL_VALUE, UNIT_FIELD_ATTACK_POWER, UNIT_FIELD_ATTACK_POWER_MODS, UNIT_FIELD_ATTACK_POWER_MULTIPLIER, UNIT_FIELD_BASEATTACKTIME, UNIT_MOD_ARMOR, UNIT_MOD_ATTACK_POWER, UNIT_MOD_HEALTH, and UNIT_MOD_POWER_START.

Referenced by Register().

◆ PrepareSpellScript()

spell_dk_raise_ally::PrepareSpellScript ( spell_dk_raise_ally  )
private

◆ Register()

void spell_dk_raise_ally::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

251 {
254 }
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:781
#define SpellCheckCastFn(F)
Definition SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< CheckCastHandler > OnCheckCast
Definition SpellScript.h:328
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
SpellCastResult CheckCast()
Definition spell_dk.cpp:149
void HandleDummy(SpellEffIndex)
Definition spell_dk.cpp:161

References CheckCast(), EFFECT_0, HandleDummy(), SpellScript::OnCheckCast, SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SpellCheckCastFn, and SpellEffectFn.


The documentation for this class was generated from the following file: