◆ achievement_once_bitten_twice_shy()
achievement_once_bitten_twice_shy::achievement_once_bitten_twice_shy |
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const char * |
name, |
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uint8 |
spawnMode, |
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bool |
wasVampire |
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) |
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inline |
Definition AchievementCriteriaScript.h:24
bool _wasVampire
Definition boss_blood_queen_lana_thel.cpp:913
uint8 _spawnMode
Definition boss_blood_queen_lana_thel.cpp:912
◆ OnCheck()
bool achievement_once_bitten_twice_shy::OnCheck |
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Player * |
source, |
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Unit * |
target, |
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uint32 |
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) |
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inlineoverridevirtual |
◆ _spawnMode
uint8 achievement_once_bitten_twice_shy::_spawnMode |
◆ _wasVampire
bool achievement_once_bitten_twice_shy::_wasVampire |
The documentation for this class was generated from the following file: