◆ HandleScript()
53 {
55 {
58 }
59 }
static First const & RAND(First const &first, Second const &second, Rest const &... rest)
Definition CreatureAIImpl.h:25
std::uint32_t uint32
Definition Define.h:107
Player * GetHitPlayer()
Definition SpellScript.cpp:471
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
@ SPELL_CREATE_HOLLY
Definition winter_veil.cpp:33
@ SPELL_CREATE_SNOWFLAKES
Definition winter_veil.cpp:34
@ SPELL_CREATE_MISTLETOE
Definition winter_veil.cpp:32
References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitPlayer(), RAND(), SPELL_CREATE_HOLLY, SPELL_CREATE_MISTLETOE, and SPELL_CREATE_SNOWFLAKES.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_winter_veil_mistletoe::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
◆ Validate()
bool spell_winter_veil_mistletoe::Validate |
( |
SpellInfo const * |
| ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: