◆ FilterTargets()
void spell_flamewreath::FilterTargets |
( |
std::list< WorldObject * > & |
targets | ) |
|
|
inlineprivate |
410 {
412
413 if (targets.size() > maxSize)
414 {
416 }
417
419 }
std::uint8_t uint8
Definition Define.h:109
std::list< WorldObject * > _targets
Definition boss_shade_of_aran.cpp:433
void RandomResize(C &container, std::size_t requestedSize)
Definition Containers.h:79
References _targets, and Acore::Containers::RandomResize().
Referenced by Register().
◆ HandleFinish()
void spell_flamewreath::HandleFinish |
( |
| ) |
|
|
inlineprivate |
422 {
424 {
426 {
428 }
429 }
430 }
@ SPELL_FLAME_WREATH_RING
Definition boss_shade_of_aran.cpp:55
Unit * ToUnit()
Definition Object.h:209
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
References _targets, Unit::CastSpell(), SpellScript::GetCaster(), SPELL_FLAME_WREATH_RING, and Object::ToUnit().
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_flamewreath::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
◆ Validate()
bool spell_flamewreath::Validate |
( |
SpellInfo const * |
| ) |
|
|
inlineoverrideprivatevirtual |
◆ _targets
The documentation for this class was generated from the following file: