◆ HandleScript()
void spell_the_lich_king_summon_spirit_bomb::HandleScript |
( |
SpellEffIndex |
effIndex | ) |
|
|
inlineprivate |
3398 {
3401 }
std::uint32_t uint32
Definition Define.h:107
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
int32 GetEffectValue() const
Definition SpellScript.cpp:600
Unit * GetHitUnit()
Definition SpellScript.cpp:448
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
References Unit::CastSpell(), SpellScript::GetEffectValue(), SpellScript::GetHitUnit(), and SpellScript::PreventHitDefaultEffect().
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_the_lich_king_summon_spirit_bomb::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: