◆ HandleDummy()
1225 {
1227 if (!player)
1228 {
1229 return;
1230 }
1231
1233 {
1235 }
1236 }
@ QUEST_STATUS_REWARDED
Definition QuestDef.h:106
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1430
Player * GetHitPlayer()
Definition SpellScript.cpp:471
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
@ QUEST_TORCH_CATCHING_A
Definition midsummer.cpp:1144
@ QUEST_TORCH_CATCHING_H
Definition midsummer.cpp:1145
@ SPELL_GIVE_TORCH
Definition midsummer.cpp:1143
References Unit::CastSpell(), SpellScript::GetHitPlayer(), Player::GetQuestStatus(), QUEST_STATUS_REWARDED, QUEST_TORCH_CATCHING_A, QUEST_TORCH_CATCHING_H, and SPELL_GIVE_TORCH.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_midsummer_torch_catch::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
◆ Validate()
bool spell_midsummer_torch_catch::Validate |
( |
SpellInfo const * |
| ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: