AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_ashbringer Class Reference
Inheritance diagram for spell_item_ashbringer:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_ashbringer)
 
bool Load () override
 
void OnDummyEffect (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ Load()

bool spell_item_ashbringer::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2738 {
2739 return GetCaster()->IsPlayer();
2740 }
bool IsPlayer() const
Definition Object.h:200
Unit * GetCaster()
Definition SpellScript.cpp:401

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ OnDummyEffect()

void spell_item_ashbringer::OnDummyEffect ( SpellEffIndex  effIndex)
inlineprivate
2743 {
2744 PreventHitDefaultEffect(effIndex);
2745
2746 Player* player = GetCaster()->ToPlayer();
2749
2750 // Ashbringers effect (spellID 28441) retriggers every 5 seconds, with a chance of making it say one of the above 12 sounds
2751 if (urand(0, 60) < 1)
2752 player->PlayDirectSound(sound_id, player);
2753 }
static First const & RAND(First const &first, Second const &second, Rest const &... rest)
Definition CreatureAIImpl.h:25
std::uint32_t uint32
Definition Define.h:107
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
Player * ToPlayer()
Definition Object.h:201
Definition Player.h:1081
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
void PlayDirectSound(uint32 sound_id, Player *target=nullptr)
Definition Object.cpp:2903
@ SOUND_ASHBRINGER_6
Definition spell_item.cpp:2724
@ SOUND_ASHBRINGER_11
Definition spell_item.cpp:2729
@ SOUND_ASHBRINGER_12
Definition spell_item.cpp:2730
@ SOUND_ASHBRINGER_5
Definition spell_item.cpp:2723
@ SOUND_ASHBRINGER_1
Definition spell_item.cpp:2719
@ SOUND_ASHBRINGER_4
Definition spell_item.cpp:2722
@ SOUND_ASHBRINGER_3
Definition spell_item.cpp:2721
@ SOUND_ASHBRINGER_2
Definition spell_item.cpp:2720
@ SOUND_ASHBRINGER_7
Definition spell_item.cpp:2725
@ SOUND_ASHBRINGER_10
Definition spell_item.cpp:2728
@ SOUND_ASHBRINGER_8
Definition spell_item.cpp:2726
@ SOUND_ASHBRINGER_9
Definition spell_item.cpp:2727

References SpellScript::GetCaster(), WorldObject::PlayDirectSound(), SpellScript::PreventHitDefaultEffect(), RAND(), SOUND_ASHBRINGER_1, SOUND_ASHBRINGER_10, SOUND_ASHBRINGER_11, SOUND_ASHBRINGER_12, SOUND_ASHBRINGER_2, SOUND_ASHBRINGER_3, SOUND_ASHBRINGER_4, SOUND_ASHBRINGER_5, SOUND_ASHBRINGER_6, SOUND_ASHBRINGER_7, SOUND_ASHBRINGER_8, SOUND_ASHBRINGER_9, Object::ToPlayer(), and urand().

Referenced by Register().

◆ PrepareSpellScript()

spell_item_ashbringer::PrepareSpellScript ( spell_item_ashbringer  )
private

◆ Register()

void spell_item_ashbringer::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2756 {
2758 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:781
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHit
Definition SpellScript.h:335
void OnDummyEffect(SpellEffIndex effIndex)
Definition spell_item.cpp:2742

References EFFECT_0, OnDummyEffect(), SpellScript::OnEffectHit, SPELL_EFFECT_DUMMY, and SpellEffectFn.


The documentation for this class was generated from the following file: