AzerothCore 3.3.5a
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spell_q11919_q11940_drake_hunt_aura Class Reference
Inheritance diagram for spell_q11919_q11940_drake_hunt_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_q11919_q11940_drake_hunt_aura)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
void HandleEffectRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleEffectRemove()

void spell_q11919_q11940_drake_hunt_aura::HandleEffectRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
52 {
53 if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE || !GetCaster())
54 return;
55
56 Creature* owner = GetOwner()->ToCreature();
58 owner->CombatStop(true);
60 owner->GetMotionMaster()->Clear(false);
62 owner->CastSpell(owner, SPELL_SUBDUED, true);
65 owner->SetImmuneToAll(true);
67 }
constexpr auto IN_MILLISECONDS
Definition Common.h:53
constexpr auto MINUTE
Definition Common.h:47
@ MOTION_SLOT_ACTIVE
Definition MotionMaster.h:64
@ FACTION_FRIENDLY
Definition SharedDefines.h:201
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ AURA_REMOVE_BY_EXPIRE
Definition SpellAuraDefines.h:395
AuraApplication const * GetTargetApplication() const
Definition SpellScript.cpp:1194
WorldObject * GetOwner() const
Definition SpellScript.cpp:1025
Unit * GetCaster() const
Definition SpellScript.cpp:1020
Definition Creature.h:43
void DespawnOrUnsummon(Milliseconds msTimeToDespawn, Seconds forcedRespawnTimer)
Definition Creature.cpp:2183
void MoveFollow(Unit *target, float dist, float angle, MovementSlot slot=MOTION_SLOT_ACTIVE, bool inheritWalkState=true, bool inheritSpeed=true)
The unit will follow this target. Doesn't work with UNIT_FLAG_DISABLE_MOVE.
Definition MotionMaster.cpp:409
void Clear(bool reset=true)
Definition MotionMaster.h:167
Creature * ToCreature()
Definition Object.h:205
void ClearAllThreat()
Definition ThreatMgr.cpp:417
void CombatStop(bool includingCast=false)
Definition Unit.cpp:10481
void SetFaction(uint32 faction)
Definition Unit.cpp:10097
void RemoveAllAurasExceptType(AuraType type)
Definition Unit.cpp:5425
MotionMaster * GetMotionMaster()
Definition Unit.h:1673
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
ThreatMgr & GetThreatMgr()
Definition Unit.h:912
void SetImmuneToAll(bool apply, bool keepCombat=false)
Definition Unit.h:883
@ SPELL_DRAKE_HATCHLING_SUBDUED
Definition zone_borean_tundra.cpp:33
@ SPELL_SUBDUED
Definition zone_borean_tundra.cpp:34

References AURA_REMOVE_BY_EXPIRE, Unit::CastSpell(), MotionMaster::Clear(), ThreatMgr::ClearAllThreat(), Unit::CombatStop(), Creature::DespawnOrUnsummon(), FACTION_FRIENDLY, AuraScript::GetCaster(), Unit::GetMotionMaster(), AuraScript::GetOwner(), AuraScript::GetTargetApplication(), Unit::GetThreatMgr(), IN_MILLISECONDS, MINUTE, MOTION_SLOT_ACTIVE, MotionMaster::MoveFollow(), Unit::RemoveAllAurasExceptType(), Unit::SetFaction(), Unit::SetImmuneToAll(), SPELL_AURA_DUMMY, SPELL_DRAKE_HATCHLING_SUBDUED, SPELL_SUBDUED, and Object::ToCreature().

Referenced by Register().

◆ Load()

bool spell_q11919_q11940_drake_hunt_aura::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

47 {
48 return GetOwner()->IsCreature();
49 }
bool IsCreature() const
Definition Object.h:204

References AuraScript::GetOwner(), and Object::IsCreature().

◆ PrepareAuraScript()

spell_q11919_q11940_drake_hunt_aura::PrepareAuraScript ( spell_q11919_q11940_drake_hunt_aura  )
private

◆ Register()

void spell_q11919_q11940_drake_hunt_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

70 {
72 }
@ EFFECT_0
Definition SharedDefines.h:31
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:754
HookList< EffectApplyHandler > AfterEffectRemove
Definition SpellScript.h:753
void HandleEffectRemove(AuraEffect const *, AuraEffectHandleModes)
Definition zone_borean_tundra.cpp:51

References AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL, AuraEffectRemoveFn, EFFECT_0, HandleEffectRemove(), and SPELL_AURA_DUMMY.

◆ Validate()

bool spell_q11919_q11940_drake_hunt_aura::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

42 {
44 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_DRAKE_HATCHLING_SUBDUED, SPELL_SUBDUED, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: