1211 {
1215 {
1217 {
1220 }
1221 else
1222 {
1224 damage += auraEffect->GetBaseAmount();
1226 }
1227 }
1228 }
std::int32_t int32
Definition Define.h:103
@ EFFECT_1
Definition SharedDefines.h:32
Definition SpellAuraEffects.h:39
int32 GetEffectValue() const
Definition SpellScript.cpp:600
Unit * GetHitUnit()
Definition SpellScript.cpp:448
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1235
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5526
@ SPELL_DK_ITEM_SIGIL_VENGEFUL_HEART
Definition spell_dk.cpp:64
@ SPELL_DK_DEATH_COIL_HEAL
Definition spell_dk.cpp:51
@ SPELL_DK_DEATH_COIL_DAMAGE
Definition spell_dk.cpp:50