◆ spell_gen_translocate()
spell_gen_translocate::spell_gen_translocate |
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uint32 |
spellId | ) |
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Definition SpellScript.h:182
uint32 _spellId
Definition spell_generic.cpp:5432
◆ HandleScript()
void spell_gen_translocate::HandleScript |
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5422 {
5424 }
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
References _spellId, Unit::CastSpell(), and SpellScript::GetCaster().
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_gen_translocate::Register |
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◆ Validate()
bool spell_gen_translocate::Validate |
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SpellInfo const * |
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◆ _spellId
uint32 spell_gen_translocate::_spellId |
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The documentation for this class was generated from the following file: