413 {
415 {
417 {
419 {
421 mastersEye->DespawnOrUnsummon(11000);
422 mastersEye->m_Events.AddEventAtOffset([mastersEye, player]()
423 {
424 mastersEye->SetFacingToObject(player);
425 }, 3s);
426 }
427
430
433 }
434 }
435 return false;
436 }
@ DONE
Definition InstanceScript.h:61
@ ACTION_START_INTRO
Definition boss_twinemperors.cpp:51
@ EMOTE_MASTERS_EYE_AT
Definition boss_twinemperors.cpp:65
Definition InstanceScript.h:143
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1203
@ DATA_VEKNILASH
Definition temple_of_ahnqiraj.h:46
@ DATA_MASTERS_EYE
Definition temple_of_ahnqiraj.h:48
@ DATA_TWIN_EMPERORS
Definition temple_of_ahnqiraj.h:34
@ DATA_VEKLOR
Definition temple_of_ahnqiraj.h:45