985    {
  988        if (caster == target)
  989        {
  993        }
  994        
  996        {
 1000        }
 1001    }
@ SPELLVALUE_BASE_POINT1
Definition SpellDefines.h:114
 
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
 
Unit * GetHitUnit()
Definition SpellScript.cpp:448
 
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1251
 
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5789
 
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
 
uint32 GetPower(Powers power) const
Definition Unit.h:1097