◆ HandleDummy()
839 {
842 {
843 if (target->CanHaveThreatList() && target->GetThreatMgr().GetThreat(caster) > 0.0f)
845 }
846 }
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
@ SPELL_WARLOCK_SOULSHATTER
Definition spell_warlock.cpp:67
References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), and SPELL_WARLOCK_SOULSHATTER.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_warl_soulshatter::Register |
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◆ Validate()
bool spell_warl_soulshatter::Validate |
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SpellInfo const * |
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The documentation for this class was generated from the following file: