Version is聽: 3.3.5a
SPELL_EFFECT_INSTAKILL = 1
SPELL_EFFECT_SCHOOL_DAMAGE = 2
SPELL_EFFECT_DUMMY = 3
SPELL_EFFECT_PORTAL_TELEPORT = 4
SPELL_EFFECT_TELEPORT_UNITS = 5
SPELL_EFFECT_APPLY_AURA = 6
SPELL_EFFECT_ENVIRONMENTAL_DAMAGE = 7
SPELL_EFFECT_POWER_DRAIN = 8
SPELL_EFFECT_HEALTH_LEECH = 9
SPELL_EFFECT_HEAL = 10
SPELL_EFFECT_BIND = 11
SPELL_EFFECT_PORTAL = 12
SPELL_EFFECT_RITUAL_BASE = 13 // Unused
SPELL_EFFECT_RITUAL_SPECIALIZE = 14 // Unused
SPELL_EFFECT_RITUAL_ACTIVATE_PORTAL = 15 // Unused
SPELL_EFFECT_QUEST_COMPLETE = 16
SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL = 17
SPELL_EFFECT_RESURRECT = 18
SPELL_EFFECT_ADD_EXTRA_ATTACKS = 19
SPELL_EFFECT_DODGE = 20
SPELL_EFFECT_EVADE = 21
SPELL_EFFECT_PARRY = 22
SPELL_EFFECT_BLOCK = 23
SPELL_EFFECT_CREATE_ITEM = 24
SPELL_EFFECT_WEAPON = 25
SPELL_EFFECT_DEFENSE = 26
SPELL_EFFECT_PERSISTENT_AREA_AURA = 27
SPELL_EFFECT_SUMMON = 28
SPELL_EFFECT_LEAP = 29
SPELL_EFFECT_ENERGIZE = 30
ID | Type |
---|---|
0 | Mana |
1 | Rage |
2 | Focus |
3 | Energy |
4 | Happiness |
5 | Rune |
6 | Runic |
7 | Max powers |
127 | All powers |
-2 | HP |
SPELL_EFFECT_WEAPON_PERCENT_DAMAGE = 31
SPELL_EFFECT_TRIGGER_MISSILE = 32
SPELL_EFFECT_OPEN_LOCK = 33
SPELL_EFFECT_SUMMON_CHANGE_ITEM = 34 // Weapons like Benedictions EffectItemType: New Item ID
SPELL_EFFECT_APPLY_AREA_AURA_PARTY = 35
SPELL_EFFECT_LEARN_SPELL = 36
SPELL_EFFECT_SPELL_DEFENSE = 37
SPELL_EFFECT_DISPEL = 38
ID | Type | ID | Type | ID | Type |
---|---|---|---|---|---|
0 | None | 4 | Poison | 8 | SPE_NPC_ONLY |
1 | Magic | 5 | Stealth | 9 | Enrage |
2 | Curse | 6 | Invisibility | 10 | ZG Trinket |
3 | Disease | 7 | ALL | 11 | Old Unseen |
SPELL_EFFECT_LANGUAGE = 39
SPELL_EFFECT_DUAL_WIELD = 40
SPELL_EFFECT_JUMP = 41
SPELL_EFFECT_JUMP_DEST = 42
SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER = 43
SPELL_EFFECT_SKILL_STEP = 44
SPELL_EFFECT_ADD_HONOR = 45
SPELL_EFFECT_SPAWN = 46
SPELL_EFFECT_TRADE_SKILL = 47
SPELL_EFFECT_STEALTH = 48
SPELL_EFFECT_DETECT = 49
SPELL_EFFECT_TRANS_DOOR = 50
SPELL_EFFECT_FORCE_CRITICAL_HIT = 51 // Unused
SPELL_EFFECT_GUARANTEE_HIT = 52 // Unused
SPELL_EFFECT_ENCHANT_ITEM = 53
SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY = 54
SPELL_EFFECT_TAMECREATURE = 55
SPELL_EFFECT_SUMMON_PET = 56
SPELL_EFFECT_LEARN_PET_SPELL = 57
SPELL_EFFECT_WEAPON_DAMAGE = 58
SPELL_EFFECT_CREATE_RANDOM_ITEM = 59
SPELL_EFFECT_PROFICIENCY = 60
SPELL_EFFECT_SEND_EVENT = 61
SPELL_EFFECT_POWER_BURN = 62
SPELL_EFFECT_THREAT = 63
SPELL_EFFECT_TRIGGER_SPELL = 64
SPELL_EFFECT_APPLY_AREA_AURA_RAID = 65
SPELL_EFFECT_CREATE_MANA_GEM = 66
SPELL_EFFECT_HEAL_MAX_HEALTH = 67
SPELL_EFFECT_INTERRUPT_CAST = 68
SPELL_EFFECT_DISTRACT = 69
SPELL_EFFECT_PULL = 70
SPELL_EFFECT_PICKPOCKET = 71
SPELL_EFFECT_ADD_FARSIGHT = 72
SPELL_EFFECT_UNTRAIN_TALENTS = 73
SPELL_EFFECT_APPLY_GLYPH = 74
SPELL_EFFECT_HEAL_MECHANICAL = 75
SPELL_EFFECT_SUMMON_OBJECT_WILD = 76
SPELL_EFFECT_SCRIPT_EFFECT = 77 Assigned to a Core Script in the DB.
SPELL_EFFECT_ATTACK = 78
SPELL_EFFECT_SANCTUARY = 79
SPELL_EFFECT_ADD_COMBO_POINTS = 80
SPELL_EFFECT_CREATE_HOUSE = 81
SPELL_EFFECT_BIND_SIGHT = 82
SPELL_EFFECT_DUEL = 83
SPELL_EFFECT_STUCK = 84
SPELL_EFFECT_SUMMON_PLAYER = 85
SPELL_EFFECT_ACTIVATE_OBJECT = 86
SPELL_EFFECT_GAMEOBJECT_DAMAGE = 87
SPELL_EFFECT_GAMEOBJECT_REPAIR = 88
SPELL_EFFECT_GAMEOBJECT_SET_DESTRUCTION_STATE = 89
ID | State |
---|---|
0 | Intact |
1 | Damaged |
2 | Destroyed |
3 | Rebuilding |
SPELL_EFFECT_KILL_CREDIT = 90
SPELL_EFFECT_THREAT_ALL = 91 // Unused
SPELL_EFFECT_ENCHANT_HELD_ITEM = 92
SPELL_EFFECT_FORCE_DESELECT = 93
SPELL_EFFECT_SELF_RESURRECT = 94
SPELL_EFFECT_SKINNING = 95
SPELL_EFFECT_CHARGE = 96
SPELL_EFFECT_CAST_BUTTON = 97 (Totem bar since 3.2.2a)
SPELL_EFFECT_KNOCK_BACK = 98
SPELL_EFFECT_DISENCHANT = 99
SPELL_EFFECT_INEBRIATE = 100
SPELL_EFFECT_FEED_PET = 101
SPELL_EFFECT_DISMISS_PET = 102
SPELL_EFFECT_REPUTATION = 103
SPELL_EFFECT_SUMMON_OBJECT_SLOT1 = 104
SPELL_EFFECT_SUMMON_OBJECT_SLOT2 = 105
SPELL_EFFECT_SUMMON_OBJECT_SLOT3 = 106
SPELL_EFFECT_SUMMON_OBJECT_SLOT4 = 107 // Unused
SPELL_EFFECT_DISPEL_MECHANIC = 108
ID | Mechanic | ID | Mechanic | ID | Mechanic |
---|---|---|---|---|---|
0 | None | 11 | Snare | 22 | Infected |
1 | Charm | 12 | Stun | 23 | Turn |
2 | Disorient | 13 | Freeze | 24 | Horror |
3 | Disarm | 14 | Knockout | 25 | Invulnerability |
4 | Distract | 15 | Bleed | 26 | Interrupt |
5 | Fear | 16 | Bandage | 27 | Daze |
6 | Grip | 17 | Polymorph | 28 | Discovery |
7 | Root | 18 | Banish | 29 | immunity shield |
8 | Slow | 19 | Shield | 30 | All powers |
9 | Silence | 20 | Shackle | 31 | Sap |
10 | Sleep | 21 | Mount | 31 | Enrage |
SPELL_EFFECT_RESURRECT_PET = 109
SPELL_EFFECT_DESTROY_ALL_TOTEMS = 110
SPELL_EFFECT_DURABILITY_DAMAGE = 111
SPELL_EFFECT_112 = 112 // Unused
SPELL_EFFECT_RESURRECT_NEW = 113
SPELL_EFFECT_ATTACK_ME = 114
SPELL_EFFECT_DURABILITY_DAMAGE_PCT = 115
SPELL_EFFECT_SKIN_PLAYER_CORPSE = 116
SPELL_EFFECT_SPIRIT_HEAL = 117
SPELL_EFFECT_SKILL = 118
SPELL_EFFECT_APPLY_AREA_AURA_PET = 119
SPELL_EFFECT_TELEPORT_GRAVEYARD = 120
SPELL_EFFECT_NORMALIZED_WEAPON_DMG = 121
SPELL_EFFECT_122 = 122 // Unused
SPELL_EFFECT_SEND_TAXI = 123
SPELL_EFFECT_PULL_TOWARDS = 124
SPELL_EFFECT_MODIFY_THREAT_PERCENT = 125
SPELL_EFFECT_STEAL_BENEFICIAL_BUFF = 126
SPELL_EFFECT_PROSPECTING = 127
SPELL_EFFECT_APPLY_AREA_AURA_FRIEND = 128
SPELL_EFFECT_APPLY_AREA_AURA_ENEMY = 129
SPELL_EFFECT_REDIRECT_THREAT = 130
SPELL_EFFECT_PLAY_SOUND = 131
SPELL_EFFECT_PLAY_MUSIC = 132
SPELL_EFFECT_UNLEARN_SPECIALIZATION = 133
SPELL_EFFECT_KILL_CREDIT2 = 134
SPELL_EFFECT_CALL_PET = 135
SPELL_EFFECT_HEAL_PCT = 136
SPELL_EFFECT_ENERGIZE_PCT = 137
SPELL_EFFECT_LEAP_BACK = 138
SPELL_EFFECT_CLEAR_QUEST = 139
SPELL_EFFECT_FORCE_CAST = 140
SPELL_EFFECT_FORCE_CAST_WITH_VALUE = 141
SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE = 142
SPELL_EFFECT_APPLY_AREA_AURA_OWNER = 143
SPELL_EFFECT_KNOCK_BACK_DEST = 144
SPELL_EFFECT_PULL_TOWARDS_DEST = 145 (Black Hole Effect)
SPELL_EFFECT_ACTIVATE_RUNE = 146
SPELL_EFFECT_QUEST_FAIL = 147
SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE = 148
SPELL_EFFECT_CHARGE_DEST = 149
SPELL_EFFECT_QUEST_START = 150
SPELL_EFFECT_TRIGGER_SPELL_2 = 151
SPELL_EFFECT_SUMMON_RAF_FRIEND = 152
SPELL_EFFECT_CREATE_TAMED_PET = 153
SPELL_EFFECT_DISCOVER_TAXI = 154
SPELL_EFFECT_TITAN_GRIP = 155
SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC = 156
SPELL_EFFECT_CREATE_ITEM_2 = 157
SPELL_EFFECT_MILLING = 158
SPELL_EFFECT_ALLOW_RENAME_PET = 159
SPELL_EFFECT_160 = 160
SPELL_EFFECT_TALENT_SPEC_COUNT = 161
SPELL_EFFECT_TALENT_SPEC_SELECT = 162
SPELL_EFFECT_163 = 163 // Unused
SPELL_EFFECT_REMOVE_AURA = 164