494{
497
504
513
522
528
532
538};
@ SOUND_RED
Definition: zone_blades_edge_mountains.cpp:525
@ SPELL_REWARD_BUFF_2
Definition: zone_blades_edge_mountains.cpp:536
@ SOUND_YELLOW
Definition: zone_blades_edge_mountains.cpp:526
@ GO_YELLOW_CLUSTER_DISPLAY
Definition: zone_blades_edge_mountains.cpp:508
@ GO_AURA_GREEN
Definition: zone_blades_edge_mountains.cpp:501
@ GO_BLUE_CLUSTER_DISPLAY_LARGE
Definition: zone_blades_edge_mountains.cpp:509
@ SOUND_BLUE
Definition: zone_blades_edge_mountains.cpp:523
@ SOUND_GREEN
Definition: zone_blades_edge_mountains.cpp:524
@ SPELL_REWARD_BUFF_3
Definition: zone_blades_edge_mountains.cpp:537
@ GO_GREEN_CLUSTER_DISPLAY
Definition: zone_blades_edge_mountains.cpp:506
@ GO_APEXIS_MONUMENT
Definition: zone_blades_edge_mountains.cpp:499
@ SPELL_VISUAL_YELLOW
Definition: zone_blades_edge_mountains.cpp:521
@ GO_BLUE_CLUSTER_DISPLAY
Definition: zone_blades_edge_mountains.cpp:505
@ NPC_SIMON_BUNNY
Definition: zone_blades_edge_mountains.cpp:495
@ GO_APEXIS_RELIC
Definition: zone_blades_edge_mountains.cpp:498
@ SPELL_PRE_GAME_RED
Definition: zone_blades_edge_mountains.cpp:516
@ GO_AURA_YELLOW
Definition: zone_blades_edge_mountains.cpp:503
@ GO_GREEN_CLUSTER_DISPLAY_LARGE
Definition: zone_blades_edge_mountains.cpp:510
@ SOUND_DISABLE_NODE
Definition: zone_blades_edge_mountains.cpp:527
@ GO_AURA_RED
Definition: zone_blades_edge_mountains.cpp:502
@ SPELL_VISUAL_START_PLAYER_LEVEL
Definition: zone_blades_edge_mountains.cpp:530
@ SPELL_AUDIBLE_GAME_TICK
Definition: zone_blades_edge_mountains.cpp:529
@ SPELL_PRE_GAME_GREEN
Definition: zone_blades_edge_mountains.cpp:515
@ SPELL_PRE_GAME_YELLOW
Definition: zone_blades_edge_mountains.cpp:517
@ GO_RED_CLUSTER_DISPLAY_LARGE
Definition: zone_blades_edge_mountains.cpp:511
@ SPELL_VISUAL_BLUE
Definition: zone_blades_edge_mountains.cpp:518
@ GO_AURA_BLUE
Definition: zone_blades_edge_mountains.cpp:500
@ GO_RED_CLUSTER_DISPLAY
Definition: zone_blades_edge_mountains.cpp:507
@ SPELL_PRE_GAME_BLUE
Definition: zone_blades_edge_mountains.cpp:514
@ SPELL_BAD_PRESS_DAMAGE
Definition: zone_blades_edge_mountains.cpp:534
@ SPELL_VISUAL_RED
Definition: zone_blades_edge_mountains.cpp:520
@ NPC_APEXIS_GUARDIAN
Definition: zone_blades_edge_mountains.cpp:496
@ SPELL_VISUAL_GREEN
Definition: zone_blades_edge_mountains.cpp:519
@ GO_YELLOW_CLUSTER_DISPLAY_LARGE
Definition: zone_blades_edge_mountains.cpp:512
@ SPELL_REWARD_BUFF_1
Definition: zone_blades_edge_mountains.cpp:535
@ SPELL_BAD_PRESS_TRIGGER
Definition: zone_blades_edge_mountains.cpp:533
@ SPELL_VISUAL_START_AI_LEVEL
Definition: zone_blades_edge_mountains.cpp:531