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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "Battlefield.h"
Public Member Functions | |
| BfCapturePoint (Battlefield *bf) | |
| virtual | ~BfCapturePoint () |
| virtual void | FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &) |
| void | SendUpdateWorldState (uint32 field, uint32 value) |
| void | SendObjectiveComplete (uint32 id, ObjectGuid guid) |
| virtual bool | HandlePlayerEnter (Player *player) |
| virtual GuidUnorderedSet::iterator | HandlePlayerLeave (Player *player) |
| bool | IsInsideObjective (Player *player) const |
| virtual bool | Update (uint32 diff) |
| virtual void | ChangeTeam (TeamId) |
| virtual void | SendChangePhase () |
| bool | SetCapturePointData (GameObject *capturePoint, TeamId team) |
| GameObject * | GetCapturePointGo () |
| GameObject * | GetCapturePointGo (WorldObject *obj) |
| TeamId | GetTeamId () |
Protected Member Functions | |
| bool | DelCapturePoint () |
Protected Attributes | |
| GuidUnorderedSet | m_activePlayers [2] |
| float | m_maxValue |
| float | m_minValue |
| float | m_maxSpeed |
| float | m_value |
| TeamId | m_team |
| BattlefieldObjectiveStates | m_OldState |
| BattlefieldObjectiveStates | m_State |
| uint32 | m_neutralValuePct |
| Battlefield * | m_Bf |
| uint32 | m_capturePointEntry |
| ObjectGuid | m_capturePoint |
| BfCapturePoint::BfCapturePoint | ( | Battlefield * | bf | ) |
References BF_CAPTUREPOINT_OBJECTIVESTATE_NEUTRAL, m_capturePointEntry, m_maxSpeed, m_maxValue, m_minValue, m_neutralValuePct, m_OldState, m_State, m_team, m_value, and TEAM_NEUTRAL.
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inlinevirtual |
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References ObjectGuid::Clear(), GetCapturePointGo(), and m_capturePoint.
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inlinevirtual |
| GameObject * BfCapturePoint::GetCapturePointGo | ( | ) |
References Battlefield::GetGameObject(), m_Bf, and m_capturePoint.
Referenced by DelCapturePoint(), HandlePlayerEnter(), HandlePlayerLeave(), SendChangePhase(), and Update().
| GameObject * BfCapturePoint::GetCapturePointGo | ( | WorldObject * | obj | ) |
References ObjectAccessor::GetGameObject(), and m_capturePoint.
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References GetCapturePointGo(), Object::GetGUID(), Player::GetTeamId(), m_activePlayers, m_maxValue, m_neutralValuePct, m_value, and Player::SendUpdateWorldState().
Referenced by Update().
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References GetCapturePointGo(), Object::GetGUID(), Player::GetTeamId(), m_activePlayers, and Player::SendUpdateWorldState().
Referenced by Update().
| bool BfCapturePoint::IsInsideObjective | ( | Player * | player | ) | const |
References Object::GetGUID(), Player::GetTeamId(), and m_activePlayers.
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References GameObjectTemplate::capturePoint, ObjectAccessor::FindPlayer(), GetCapturePointGo(), GameObject::GetGOInfo(), m_activePlayers, m_maxValue, m_neutralValuePct, m_value, GameObjectTemplate::worldState1, GameObjectTemplate::worldstate2, and GameObjectTemplate::worldstate3.
Referenced by Update().
| void BfCapturePoint::SendObjectiveComplete | ( | uint32 | id, |
| ObjectGuid | guid | ||
| ) |
References BF_CAPTUREPOINT_OBJECTIVESTATE_ALLIANCE, BF_CAPTUREPOINT_OBJECTIVESTATE_HORDE, ObjectAccessor::FindPlayer(), m_activePlayers, and m_State.
References ObjectAccessor::FindPlayer(), and m_activePlayers.
| bool BfCapturePoint::SetCapturePointData | ( | GameObject * | capturePoint, |
| TeamId | team | ||
| ) |
References ASSERT, BF_CAPTUREPOINT_OBJECTIVESTATE_ALLIANCE, BF_CAPTUREPOINT_OBJECTIVESTATE_HORDE, GameObjectTemplate::capturePoint, GAMEOBJECT_TYPE_CAPTURE_POINT, Object::GetEntry(), GameObject::GetGOInfo(), Object::GetGUID(), LOG_DEBUG, LOG_ERROR, m_capturePoint, m_capturePointEntry, m_maxSpeed, m_maxValue, m_minValue, m_neutralValuePct, m_State, m_team, m_value, GameObjectTemplate::maxTime, GameObjectTemplate::minTime, GameObjectTemplate::neutralPercent, TEAM_ALLIANCE, TEAM_NEUTRAL, and GameObjectTemplate::type.
Referenced by BattlefieldWG::OnGameObjectCreate().
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References BATTLEFIELD_OBJECTIVE_UPDATE_INTERVAL, BF_CAPTUREPOINT_OBJECTIVESTATE_ALLIANCE, BF_CAPTUREPOINT_OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE, BF_CAPTUREPOINT_OBJECTIVESTATE_HORDE, BF_CAPTUREPOINT_OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE, BF_CAPTUREPOINT_OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE, BF_CAPTUREPOINT_OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE, GameObjectTemplate::capturePoint, ChangeTeam(), ObjectAccessor::FindPlayer(), GetCapturePointGo(), GameObject::GetGOInfo(), HandlePlayerEnter(), HandlePlayerLeave(), GameObject::IsWithinDistInMap(), m_activePlayers, m_maxSpeed, m_maxValue, m_minValue, m_OldState, m_State, m_team, m_value, GameObjectTemplate::radius, SendChangePhase(), TEAM_ALLIANCE, TEAM_HORDE, TEAM_NEUTRAL, and Cell::VisitObjects().
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Referenced by GetCapturePointGo(), and WintergraspCapturePoint::WintergraspCapturePoint().
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Referenced by DelCapturePoint(), GetCapturePointGo(), GetCapturePointGo(), and SetCapturePointData().
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Referenced by BfCapturePoint(), and SetCapturePointData().
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Referenced by BfCapturePoint(), SetCapturePointData(), and Update().
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Referenced by BfCapturePoint(), HandlePlayerEnter(), SendChangePhase(), SetCapturePointData(), and Update().
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Referenced by BfCapturePoint(), SetCapturePointData(), and Update().
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Referenced by BfCapturePoint(), HandlePlayerEnter(), SendChangePhase(), and SetCapturePointData().
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Referenced by BfCapturePoint(), and Update().
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Referenced by BfCapturePoint(), SendObjectiveComplete(), SetCapturePointData(), and Update().
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Referenced by BfCapturePoint(), HandlePlayerEnter(), SendChangePhase(), SetCapturePointData(), and Update().