◆ UnboundPlagueTargetSelector()
UnboundPlagueTargetSelector::UnboundPlagueTargetSelector |
( |
Creature * |
source | ) |
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inline |
Creature const * _source
Definition boss_professor_putricide.cpp:201
◆ operator()()
bool UnboundPlagueTargetSelector::operator() |
( |
WorldObject * |
object | ) |
const |
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inline |
188 {
189 if (!object)
190 return false;
192 {
194 return false;
195
196 return true;
197 }
198 return false;
199 }
Player * ToPlayer()
Definition Object.h:201
Unit * GetVictim() const
Definition Unit.h:862
float GetExactDist(float x, float y, float z) const
Definition Position.h:182
References _source, Position::GetExactDist(), Unit::GetVictim(), and Object::ToPlayer().
◆ _source
Creature const* UnboundPlagueTargetSelector::_source |
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private |
The documentation for this class was generated from the following file: