AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_steal_weapon Class Reference
Inheritance diagram for spell_gen_steal_weapon:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_gen_steal_weapon)
 
bool Validate (SpellInfo const *) override
 
void OnApply (AuraEffect const *, AuraEffectHandleModes)
 
void OnRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ OnApply()

void spell_gen_steal_weapon::OnApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
5380 {
5381 Unit* caster = GetCaster();
5382 Unit* target = GetTarget();
5383 if (!caster || !target)
5384 return;
5385
5386 if (Creature* stealer = caster->ToCreature())
5387 {
5388 if (Player* player = target->ToPlayer())
5389 {
5390 if (Item* mainItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND))
5391 {
5392 stealer->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, mainItem->GetEntry());
5393 stealer->CastSpell(stealer, SPELL_STEAL_WEAPON, true);
5394
5395 if (stealer->GetEntry() == NPC_GLUMDOR)
5396 {
5397 stealer->AI()->Talk(SAY_GLUMDOR_STEAL, player);
5398 }
5399 }
5400 }
5401 // He can steal creature weapons too
5402 if (Creature* creature = target->ToCreature())
5403 {
5404 int8 mainhand = 1;
5405 if (EquipmentInfo const* eInfo = sObjectMgr->GetEquipmentInfo(creature->GetEntry(), mainhand))
5406 {
5407 stealer->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, eInfo->ItemEntry[0]);
5408 stealer->CastSpell(stealer, SPELL_STEAL_WEAPON, true);
5409 }
5410 }
5411 }
5412 }
std::int8_t int8
Definition Define.h:105
#define sObjectMgr
Definition ObjectMgr.h:1730
@ EQUIPMENT_SLOT_MAINHAND
Definition Player.h:677
#define INVENTORY_SLOT_BAG_0
Definition Player.h:657
@ UNIT_VIRTUAL_ITEM_SLOT_ID
Definition UpdateFields.h:116
Unit * GetCaster() const
Definition SpellScript.cpp:1035
Unit * GetTarget() const
Definition SpellScript.cpp:1180
Definition Creature.h:47
Definition Item.h:220
Player * ToPlayer()
Definition Object.h:202
Creature * ToCreature()
Definition Object.h:206
Definition Player.h:1086
Definition Unit.h:665
@ SAY_GLUMDOR_STEAL
Definition spell_generic.cpp:5366
@ NPC_GLUMDOR
Definition spell_generic.cpp:5365
@ SPELL_STEAL_WEAPON
Definition spell_generic.cpp:5364
Definition CreatureData.h:360

References EQUIPMENT_SLOT_MAINHAND, AuraScript::GetCaster(), AuraScript::GetTarget(), INVENTORY_SLOT_BAG_0, NPC_GLUMDOR, SAY_GLUMDOR_STEAL, sObjectMgr, SPELL_STEAL_WEAPON, Object::ToCreature(), Object::ToPlayer(), and UNIT_VIRTUAL_ITEM_SLOT_ID.

Referenced by Register().

◆ OnRemove()

void spell_gen_steal_weapon::OnRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
5415 {
5416 Unit* caster = GetCaster();
5417 if (!caster)
5418 return;
5419
5420 if (Creature* stealer = caster->ToCreature())
5421 {
5422 stealer->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, 0);
5423 }
5424 }

References AuraScript::GetCaster(), Object::ToCreature(), and UNIT_VIRTUAL_ITEM_SLOT_ID.

Referenced by Register().

◆ PrepareAuraScript()

spell_gen_steal_weapon::PrepareAuraScript ( spell_gen_steal_weapon  )
private

◆ Register()

void spell_gen_steal_weapon::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

5427 {
5430 }
@ EFFECT_1
Definition SharedDefines.h:32
@ SPELL_AURA_MOD_DISARM
Definition SpellAuraDefines.h:130
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:754
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:765
HookList< EffectApplyHandler > AfterEffectRemove
Definition SpellScript.h:764
HookList< EffectApplyHandler > AfterEffectApply
Definition SpellScript.h:753
void OnRemove(AuraEffect const *, AuraEffectHandleModes)
Definition spell_generic.cpp:5414
void OnApply(AuraEffect const *, AuraEffectHandleModes)
Definition spell_generic.cpp:5379

References AuraScript::AfterEffectApply, AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectRemoveFn, EFFECT_1, OnApply(), OnRemove(), and SPELL_AURA_MOD_DISARM.

◆ Validate()

bool spell_gen_steal_weapon::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

5375 {
5377 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_STEAL_WEAPON, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: