AzerothCore 3.3.5a
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spell_systems_shutdown_aura Class Reference
Inheritance diagram for spell_systems_shutdown_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_systems_shutdown_aura)
 
bool Validate (SpellInfo const *) override
 
void OnApply (AuraEffect const *, AuraEffectHandleModes)
 
void OnRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ OnApply()

void spell_systems_shutdown_aura::OnApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
1548 {
1549 Creature* owner = GetOwner()->ToCreature();
1550 if (!owner)
1551 return;
1552
1553 owner->SetControlled(true, UNIT_STATE_STUNNED);
1555 if (Vehicle* vehicle = owner->GetVehicleKit())
1556 if (Unit* cannon = vehicle->GetPassenger(SEAT_CANNON))
1557 cannon->GetAI()->DoAction(ACTION_DELAY_CANNON);
1558 }
@ UNIT_STATE_STUNNED
Definition UnitDefines.h:173
@ SPELL_GATHERING_SPEED
Definition boss_flame_leviathan.cpp:46
@ ACTION_DELAY_CANNON
Definition boss_flame_leviathan.cpp:189
@ SEAT_CANNON
Definition boss_flame_leviathan.cpp:171
WorldObject * GetOwner() const
Definition SpellScript.cpp:1025
Definition Creature.h:43
Creature * ToCreature()
Definition Object.h:205
Definition Unit.h:636
void SetControlled(bool apply, UnitState state, Unit *source=nullptr, bool isFear=false)
Definition Unit.cpp:18086
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4941
Vehicle * GetVehicleKit() const
Definition Unit.h:1838
Definition Vehicle.h:28

References ACTION_DELAY_CANNON, Unit::GetVehicleKit(), Unit::RemoveAurasDueToSpell(), SEAT_CANNON, Unit::SetControlled(), SPELL_GATHERING_SPEED, Object::ToCreature(), and UNIT_STATE_STUNNED.

Referenced by Register().

◆ OnRemove()

void spell_systems_shutdown_aura::OnRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
1561 {
1562 Creature* owner = GetOwner()->ToCreature();
1563 if (!owner)
1564 return;
1565
1566 owner->SetControlled(false, UNIT_STATE_STUNNED);
1567 }

References Unit::SetControlled(), Object::ToCreature(), and UNIT_STATE_STUNNED.

Referenced by Register().

◆ PrepareAuraScript()

spell_systems_shutdown_aura::PrepareAuraScript ( spell_systems_shutdown_aura  )
private

◆ Register()

void spell_systems_shutdown_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1570 {
1573 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
Definition SpellAuraDefines.h:150
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:743
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:754
HookList< EffectApplyHandler > OnEffectRemove
Definition SpellScript.h:749
HookList< EffectApplyHandler > OnEffectApply
Definition SpellScript.h:738
void OnApply(AuraEffect const *, AuraEffectHandleModes)
Definition boss_flame_leviathan.cpp:1547
void OnRemove(AuraEffect const *, AuraEffectHandleModes)
Definition boss_flame_leviathan.cpp:1560

References AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectRemoveFn, EFFECT_0, OnApply(), OnRemove(), and SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN.

◆ Validate()

bool spell_systems_shutdown_aura::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1543 {
1545 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_GATHERING_SPEED.


The documentation for this class was generated from the following file: