|
| npc_maxx_a_million_escort () |
|
CreatureAI * | GetAI (Creature *creature) const override |
|
bool | OnQuestAccept (Player *player, Creature *creature, const Quest *quest) override |
|
bool | IsDatabaseBound () const override |
|
virtual bool | OnGossipHello (Player *, Creature *) |
|
virtual bool | OnGossipSelect (Player *, Creature *, uint32, uint32) |
|
virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) |
|
virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) |
|
virtual bool | OnQuestComplete (Player *, Creature *, Quest const *) |
|
virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) |
|
virtual uint32 | GetDialogStatus (Player *, Creature *) |
|
virtual void | OnFfaPvpStateUpdate (Creature *, bool) |
|
virtual bool | isAfterLoadScript () const |
|
virtual void | checkValidity () |
|
const std::string & | GetName () const |
|
uint16 | GetTotalAvailableHooks () |
|
virtual void | OnUpdate (Creature *, uint32) |
|
◆ npc_maxx_a_million_escort()
npc_maxx_a_million_escort::npc_maxx_a_million_escort |
( |
| ) |
|
|
inline |
Definition CreatureScript.h:25
◆ GetAI()
Reimplemented from CreatureScript.
696 {
697 return new npc_maxx_a_million_escortAI(creature);
698 }
◆ OnQuestAccept()
bool npc_maxx_a_million_escort::OnQuestAccept |
( |
Player * |
player, |
|
|
Creature * |
creature, |
|
|
const Quest * |
quest |
|
) |
| |
|
inlineoverridevirtual |
The documentation for this class was generated from the following file: