545 {
547 {
549 if (!shooter)
550 return;
551
554 for (; task < 4; ++task)
556 break;
557
558 switch (task)
559 {
560 case 0:
562 break;
563 case 1:
565 break;
566 case 2:
568 break;
569 case 3:
571 break;
572 }
573
575 shooter->
CastSpell(player, spellId,
true);
576 }
577 }
std::uint8_t uint8
Definition Define.h:109
std::uint32_t uint32
Definition Define.h:107
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4941
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition Object.cpp:2459
float GetDistance(WorldObject const *obj) const
Definition Object.cpp:1256
static Position ShooterPos[]
Definition spell_quest.cpp:526
@ SPELL_SOARING_10710
Definition spell_quest.cpp:511
@ SPELL_CANNON_CHARGING_PORT
Definition spell_quest.cpp:503
@ NPC_GNOME_SHOOTER
Definition spell_quest.cpp:518
@ SPELL_SOARING_10557
Definition spell_quest.cpp:510
@ SPELL_SOARING_10712
Definition spell_quest.cpp:513
@ SPELL_SOARING_10711
Definition spell_quest.cpp:512