524 {
526 {
528 if (!shooter)
529 return;
530
533 for (; task < 4; ++task)
535 break;
536
537 switch (task)
538 {
539 case 0:
541 break;
542 case 1:
544 break;
545 case 2:
547 break;
548 case 3:
550 break;
551 }
552
554 shooter->
CastSpell(player, spellId,
true);
555 }
556 }
std::uint8_t uint8
Definition Define.h:109
std::uint32_t uint32
Definition Define.h:107
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:5028
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition Object.cpp:2443
float GetDistance(WorldObject const *obj) const
Definition Object.cpp:1271
static Position ShooterPos[]
Definition spell_quest.cpp:505
@ SPELL_SOARING_10710
Definition spell_quest.cpp:490
@ SPELL_CANNON_CHARGING_PORT
Definition spell_quest.cpp:482
@ NPC_GNOME_SHOOTER
Definition spell_quest.cpp:497
@ SPELL_SOARING_10557
Definition spell_quest.cpp:489
@ SPELL_SOARING_10712
Definition spell_quest.cpp:492
@ SPELL_SOARING_10711
Definition spell_quest.cpp:491