AzerothCore 3.3.5a
OpenSource WoW Emulator
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npc_chicken_cluck Class Reference
Inheritance diagram for npc_chicken_cluck:
CreatureScript ScriptObject UpdatableScript< Creature >

Classes

struct  npc_chicken_cluckAI
 

Public Member Functions

 npc_chicken_cluck ()
 
CreatureAIGetAI (Creature *creature) const override
 
bool OnQuestAccept (Player *, Creature *creature, Quest const *quest) override
 
bool OnQuestComplete (Player *, Creature *creature, Quest const *quest) override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipHello (Player *, Creature *)
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
uint16 GetTotalAvailableHooks ()
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ npc_chicken_cluck()

npc_chicken_cluck::npc_chicken_cluck ( )
inline
661: CreatureScript("npc_chicken_cluck") { }
Definition CreatureScript.h:25

Member Function Documentation

◆ GetAI()

CreatureAI * npc_chicken_cluck::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

721 {
722 return new npc_chicken_cluckAI(creature);
723 }

◆ OnQuestAccept()

bool npc_chicken_cluck::OnQuestAccept ( Player ,
Creature creature,
Quest const *  quest 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

726 {
727 if (quest->GetQuestId() == QUEST_CLUCK)
729
730 return true;
731 }
#define CAST_AI(a, b)
Definition UnitAI.h:26
CreatureAI * AI() const
Definition Creature.h:141
@ QUEST_CLUCK
Definition npcs_special.cpp:655
Definition npcs_special.cpp:664

References Creature::AI(), CAST_AI, Quest::GetQuestId(), and QUEST_CLUCK.

◆ OnQuestComplete()

bool npc_chicken_cluck::OnQuestComplete ( Player ,
Creature creature,
Quest const *  quest 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

734 {
735 if (quest->GetQuestId() == QUEST_CLUCK)
737
738 return true;
739 }

References Creature::AI(), CAST_AI, Quest::GetQuestId(), and QUEST_CLUCK.


The documentation for this class was generated from the following file: