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| go_the_focusing_iris () |
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bool | OnGossipHello (Player *user, GameObject *go) override |
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bool | IsDatabaseBound () const override |
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virtual bool | OnGossipSelect (Player *, GameObject *, uint32, uint32) |
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virtual bool | OnGossipSelectCode (Player *, GameObject *, uint32, uint32, const char *) |
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virtual bool | OnQuestAccept (Player *, GameObject *, Quest const *) |
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virtual bool | OnQuestReward (Player *, GameObject *, Quest const *, uint32) |
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virtual uint32 | GetDialogStatus (Player *, GameObject *) |
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virtual void | OnDestroyed (GameObject *, Player *) |
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virtual void | OnDamaged (GameObject *, Player *) |
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virtual void | OnModifyHealth (GameObject *, Unit *, int32 &, SpellInfo const *) |
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virtual void | OnLootStateChanged (GameObject *, uint32, Unit *) |
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virtual void | OnGameObjectStateChanged (GameObject *, uint32) |
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virtual GameObjectAI * | GetAI (GameObject *) const |
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virtual bool | isAfterLoadScript () const |
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virtual void | checkValidity () |
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const std::string & | GetName () const |
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uint16 | GetTotalAvailableHooks () |
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virtual void | OnUpdate (GameObject *, uint32) |
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◆ go_the_focusing_iris()
go_the_focusing_iris::go_the_focusing_iris |
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inline |
Definition GameObjectScript.h:25
◆ OnGossipHello()
Reimplemented from GameObjectScript.
1480 {
1481 if (!user || !go)
1482 return true;
1483
1486
1487 return true;
1488 }
Definition InstanceScript.h:143
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1203
@ DATA_IRIS_ACTIVATED
Definition eye_of_eternity.h:56
References DATA_IRIS_ACTIVATED, and WorldObject::GetInstanceScript().
The documentation for this class was generated from the following file:
- azerothcore-wotlk/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp