68 {
71
73 {
79
81 }
82 else
84
85 return true;
86 }
@ GOSSIP_ICON_CHAT
Definition GossipDef.h:61
@ QUEST_STATUS_INCOMPLETE
Definition QuestDef.h:103
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:112
void PrepareQuestMenu(ObjectGuid guid)
Definition PlayerQuest.cpp:39
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1430
bool IsQuestGiver() const
Definition Unit.h:771
#define GOSSIP_HBD4
Definition zone_stonetalon_mountains.cpp:43
#define GOSSIP_HBD5
Definition zone_stonetalon_mountains.cpp:44
#define GOSSIP_HBD1
Definition zone_stonetalon_mountains.cpp:40
#define GOSSIP_HBD3
Definition zone_stonetalon_mountains.cpp:42
#define GOSSIP_HBD2
Definition zone_stonetalon_mountains.cpp:41