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| npc_aged_dying_ancient_kodo () |
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bool | OnGossipHello (Player *player, Creature *creature) override |
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CreatureAI * | GetAI (Creature *creature) const override |
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bool | IsDatabaseBound () const override |
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virtual bool | OnGossipSelect (Player *, Creature *, uint32, uint32) |
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virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) |
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virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) |
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virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) |
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virtual bool | OnQuestComplete (Player *, Creature *, Quest const *) |
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virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) |
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virtual uint32 | GetDialogStatus (Player *, Creature *) |
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virtual void | OnFfaPvpStateUpdate (Creature *, bool) |
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virtual bool | isAfterLoadScript () const |
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virtual void | checkValidity () |
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const std::string & | GetName () const |
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uint16 | GetTotalAvailableHooks () |
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virtual void | OnUpdate (Creature *, uint32) |
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◆ npc_aged_dying_ancient_kodo()
npc_aged_dying_ancient_kodo::npc_aged_dying_ancient_kodo |
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inline |
Definition CreatureScript.h:25
◆ GetAI()
Reimplemented from CreatureScript.
508 {
509 return new npc_aged_dying_ancient_kodoAI(creature);
510 }
◆ OnGossipHello()
bool npc_aged_dying_ancient_kodo::OnGossipHello |
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Player * |
player, |
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Creature * |
creature |
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inlineoverridevirtual |
Reimplemented from CreatureScript.
496 {
498 {
501 }
502
504 return true;
505 }
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition ScriptedGossip.cpp:45
static ObjectGuid const Empty
Definition ObjectGuid.h:120
uint32 GetEntry() const
Definition Object.h:115
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:112
void TalkedToCreature(uint32 entry, ObjectGuid guid)
Definition PlayerQuest.cpp:2112
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4941
bool HasAllAuras(Auras... spellIds) const
Checks if the unit has ALL specified auras.
Definition Unit.h:1417
@ SPELL_KODO_KOMBO_PLAYER_BUFF
Definition zone_desolace.cpp:439
@ NPC_TEXT_KODO
Definition zone_desolace.cpp:430
@ SPELL_KODO_KOMBO_DESPAWN_BUFF
Definition zone_desolace.cpp:440
References ObjectGuid::Empty, Object::GetEntry(), Object::GetGUID(), Unit::HasAllAuras(), NPC_TEXT_KODO, Unit::RemoveAurasDueToSpell(), SendGossipMenuFor(), SPELL_KODO_KOMBO_DESPAWN_BUFF, SPELL_KODO_KOMBO_PLAYER_BUFF, and Player::TalkedToCreature().
The documentation for this class was generated from the following file: