#include "WorldObjectScript.h"
◆ WorldObjectScript()
WorldObjectScript::WorldObjectScript |
( |
const char * |
name, |
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std::vector< uint16 > |
enabledHooks = std::vector<uint16>() |
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) |
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protected |
59{
60
61 if (enabledHooks.empty())
63 enabledHooks.emplace_back(i);
64
66}
std::uint16_t uint16
Definition Define.h:108
@ WORLDOBJECTHOOK_END
Definition WorldObjectScript.h:31
Definition ScriptObject.h:43
static void AddScript(TScript *const script, std::vector< uint16 > enabledHooks={})
Definition ScriptMgr.h:756
References ScriptRegistry< TScript >::AddScript(), and WORLDOBJECTHOOK_END.
◆ IsDatabaseBound()
bool WorldObjectScript::IsDatabaseBound |
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| ) |
const |
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inlineoverridevirtual |
◆ OnWorldObjectCreate()
virtual void WorldObjectScript::OnWorldObjectCreate |
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WorldObject * |
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inlinevirtual |
◆ OnWorldObjectDestroy()
virtual void WorldObjectScript::OnWorldObjectDestroy |
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WorldObject * |
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inlinevirtual |
◆ OnWorldObjectResetMap()
virtual void WorldObjectScript::OnWorldObjectResetMap |
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WorldObject * |
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inlinevirtual |
◆ OnWorldObjectSetMap()
virtual void WorldObjectScript::OnWorldObjectSetMap |
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WorldObject * |
, |
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Map * |
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) |
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inlinevirtual |
◆ OnWorldObjectUpdate()
The documentation for this class was generated from the following files: