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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "CreatureScript.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellAuraEffects.h"
#include "SpellInfo.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "zulaman.h"
Go to the source code of this file.
Classes | |
struct | npc_forest_frog |
class | npc_zulaman_hostage |
struct | npc_zulaman_hostage::npc_zulaman_hostageAI |
struct | npc_harrison_jones |
class | spell_ritual_of_power |
struct | npc_amanishi_lookout |
struct | npc_eagle_trash_aggro_trigger |
struct | npc_amanishi_tempest |
struct | npc_amanishi_scout |
class | spell_alert_drums |
class | spell_summon_amanishi_sentries |
class | spell_call_of_the_beast |
Macros | |
#define | GOSSIP_HOSTAGE1 "I am glad to help you." |
Functions | |
bool | IsHut (Creature *trigger) |
bool | IsDrum (Creature *trigger) |
void | AddSC_zulaman () |
Variables | |
static uint32 | HostageEntry [] = {23790, 23999, 24024, 24001} |
static uint32 | ChestEntry [] = {186648, 187021, 186667, 186672} |
#define GOSSIP_HOSTAGE1 "I am glad to help you." |
enum Actions |
Enumerator | |
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ACTION_COMPLETE_GONG_RITUAL |
enum AmanishiLookout |
Enumerator | |
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PATH_LOOKOUT | |
SAY_INVADERS |
enum AmanishiScout |
Enumerator | |
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NPC_WORLD_TRIGGER | |
SAY_AGGRO | |
SPELL_ALERT_DRUMS | |
SPELL_MULTI_SHOT | |
SPELL_SHOOT |
enum AmanishiSentries |
Enumerator | |
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SUMMON_AMANISHI_SENTRIES_1 | |
SUMMON_AMANISHI_SENTRIES_2 | |
SUMMON_AMANISHI_SENTRIES_3 | |
SUMMON_AMANISHI_SENTRIES_4 |
enum AmanishiTempest |
Enumerator | |
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GROUP_AKILZON_GAUNTLET | |
SPELL_SUMMON_EAGLE | |
SPELL_SUMMON_WARRIOR | |
SPELL_THUNDERCLAP |
enum DisplayIds |
Enumerator | |
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MODEL_HARRISON_JONES_0 | |
MODEL_HARRISON_JONES_1 | |
MODEL_HARRISON_JONES_2 |
enum EntryIds |
Enumerator | |
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NPC_HARRISON_JONES_1 | |
NPC_HARRISON_JONES_2 |
enum ForestFrog |
enum Phases |
Enumerator | |
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PHASE_GONG | |
PHASE_GATE_CLOSED | |
PHASE_GATE_OPENED |
enum Says |
Enumerator | |
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SAY_HARRISON_0 | |
SAY_HARRISON_1 | |
SAY_HARRISON_2 | |
SAY_HARRISON_3 |
enum SpellAlertDrums |
Enumerator | |
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SPELL_SUMMON_AMANISHI_SENTRIES |
enum Spells |
Enumerator | |
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SPELL_BANGING_THE_GONG | |
SPELL_STEALTH | |
SPELL_COSMETIC_SPEAR_THROW |
enum Waypoints |
Enumerator | |
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HARRISON_MOVE_1 | |
HARRISON_MOVE_2 | |
HARRISON_MOVE_3 |
enum Weapons |
Enumerator | |
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WEAPON_MACE | |
WEAPON_SPEAR |
void AddSC_zulaman | ( | ) |
References RegisterSpellScript, and RegisterZulAmanCreatureAI.
Referenced by AddEasternKingdomsScripts().
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inline |
References Position::GetPositionX(), and IsHut().
Referenced by npc_amanishi_scout::JustEngagedWith().
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inline |
References Position::GetOrientation(), Position::GetPositionX(), and Position::GetPositionY().
Referenced by spell_summon_amanishi_sentries::HandleScriptEffect(), and IsDrum().
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static |
Referenced by npc_zulaman_hostage::OnGossipSelect().
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static |
Referenced by npc_zulaman_hostage::OnGossipSelect().