![]() |
AzerothCore 3.3.5a
OpenSource WoW Emulator
|
#include "CreatureScript.h"#include "PassiveAI.h"#include "Player.h"#include "ScriptedCreature.h"#include "ScriptedGossip.h"#include "SpellAuraEffects.h"#include "SpellInfo.h"#include "SpellScript.h"#include "SpellScriptLoader.h"#include "zulaman.h"Go to the source code of this file.
Classes | |
| struct | npc_forest_frog |
| class | npc_zulaman_hostage |
| struct | npc_zulaman_hostage::npc_zulaman_hostageAI |
| struct | npc_harrison_jones |
| class | spell_ritual_of_power |
| struct | npc_amanishi_lookout |
| struct | npc_eagle_trash_aggro_trigger |
| struct | npc_amanishi_tempest |
| struct | npc_amanishi_scout |
| class | spell_alert_drums |
| class | spell_summon_amanishi_sentries |
| class | spell_call_of_the_beast |
Macros | |
| #define | GOSSIP_HOSTAGE1 "I am glad to help you." |
Functions | |
| bool | IsHut (Creature *trigger) |
| bool | IsDrum (Creature *trigger) |
| void | AddSC_zulaman () |
Variables | |
| static uint32 | HostageEntry [] = {23790, 23999, 24024, 24001} |
| static uint32 | ChestEntry [] = {186648, 187021, 186667, 186672} |
| #define GOSSIP_HOSTAGE1 "I am glad to help you." |
| enum Actions |
| Enumerator | |
|---|---|
| ACTION_COMPLETE_GONG_RITUAL | |
| enum AmanishiLookout |
| Enumerator | |
|---|---|
| PATH_LOOKOUT | |
| SAY_INVADERS | |
| enum AmanishiScout |
| Enumerator | |
|---|---|
| NPC_WORLD_TRIGGER | |
| SAY_AGGRO | |
| SPELL_ALERT_DRUMS | |
| SPELL_MULTI_SHOT | |
| SPELL_SHOOT | |
| enum AmanishiSentries |
| Enumerator | |
|---|---|
| SUMMON_AMANISHI_SENTRIES_1 | |
| SUMMON_AMANISHI_SENTRIES_2 | |
| SUMMON_AMANISHI_SENTRIES_3 | |
| SUMMON_AMANISHI_SENTRIES_4 | |
| enum AmanishiTempest |
| Enumerator | |
|---|---|
| GROUP_AKILZON_GAUNTLET | |
| SPELL_SUMMON_EAGLE | |
| SPELL_SUMMON_WARRIOR | |
| SPELL_THUNDERCLAP | |
| enum DisplayIds |
| Enumerator | |
|---|---|
| MODEL_HARRISON_JONES_0 | |
| MODEL_HARRISON_JONES_1 | |
| MODEL_HARRISON_JONES_2 | |
| enum EntryIds |
| Enumerator | |
|---|---|
| NPC_HARRISON_JONES_1 | |
| NPC_HARRISON_JONES_2 | |
| enum ForestFrog |
| enum Phases |
| Enumerator | |
|---|---|
| PHASE_GONG | |
| PHASE_GATE_CLOSED | |
| PHASE_GATE_OPENED | |
| enum Says |
| Enumerator | |
|---|---|
| SAY_HARRISON_0 | |
| SAY_HARRISON_1 | |
| SAY_HARRISON_2 | |
| SAY_HARRISON_3 | |
| enum SpellAlertDrums |
| Enumerator | |
|---|---|
| SPELL_SUMMON_AMANISHI_SENTRIES | |
| enum Spells |
| Enumerator | |
|---|---|
| SPELL_BANGING_THE_GONG | |
| SPELL_STEALTH | |
| SPELL_COSMETIC_SPEAR_THROW | |
| enum Waypoints |
| Enumerator | |
|---|---|
| HARRISON_MOVE_1 | |
| HARRISON_MOVE_2 | |
| HARRISON_MOVE_3 | |
| enum Weapons |
| Enumerator | |
|---|---|
| WEAPON_MACE | |
| WEAPON_SPEAR | |
| void AddSC_zulaman | ( | ) |
References RegisterSpellScript, and RegisterZulAmanCreatureAI.
Referenced by AddEasternKingdomsScripts().
|
inline |
References Position::GetPositionX(), and IsHut().
Referenced by npc_amanishi_scout::JustEngagedWith().
|
inline |
References Position::GetOrientation(), Position::GetPositionX(), and Position::GetPositionY().
Referenced by spell_summon_amanishi_sentries::HandleScriptEffect(), and IsDrum().
|
static |
Referenced by npc_zulaman_hostage::OnGossipSelect().
|
static |
Referenced by npc_zulaman_hostage::OnGossipSelect().