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| npc_wormhole () |
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bool | OnGossipHello (Player *player, Creature *creature) override |
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bool | OnGossipSelect (Player *player, Creature *creature, uint32, uint32 action) override |
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CreatureAI * | GetAI (Creature *creature) const override |
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bool | IsDatabaseBound () const override |
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virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) |
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virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) |
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virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) |
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virtual bool | OnQuestComplete (Player *, Creature *, Quest const *) |
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virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) |
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virtual uint32 | GetDialogStatus (Player *, Creature *) |
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virtual void | OnFfaPvpStateUpdate (Creature *, bool) |
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virtual bool | isAfterLoadScript () const |
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virtual void | checkValidity () |
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const std::string & | GetName () const |
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uint16 | GetTotalAvailableHooks () |
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virtual void | OnUpdate (Creature *, uint32) |
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◆ npc_wormhole()
npc_wormhole::npc_wormhole |
( |
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inline |
Definition CreatureScript.h:25
◆ GetAI()
Reimplemented from CreatureScript.
1802 {
1803 return new npc_wormholeAI(creature);
1804 }
◆ OnGossipHello()
bool npc_wormhole::OnGossipHello |
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Player * |
player, |
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Creature * |
creature |
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) |
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inlineoverridevirtual |
Reimplemented from CreatureScript.
1745 {
1747 {
1749 {
1755
1758
1760 }
1761 }
1762
1763 return true;
1764 }
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
CreatureAI * AI() const
Definition Creature.h:141
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition PlayerGossip.cpp:404
Unit * GetSummonerUnit() const
Definition TemporarySummon.cpp:44
virtual uint32 GetData(uint32) const
Definition UnitAI.h:213
TempSummon * ToTempSummon()
Definition Unit.h:702
bool IsSummon() const
Definition Unit.h:760
@ DATA_SHOW_UNDERGROUND
Definition npcs_special.cpp:1716
@ GOSSIP_MENU_WORMHOLE
Definition npcs_special.cpp:1718
References AddGossipItemFor(), Creature::AI(), DATA_SHOW_UNDERGROUND, UnitAI::GetData(), Player::GetGossipTextId(), TempSummon::GetSummonerUnit(), GOSSIP_ACTION_INFO_DEF, GOSSIP_MENU_WORMHOLE, GOSSIP_SENDER_MAIN, Unit::IsSummon(), SendGossipMenuFor(), and Unit::ToTempSummon().
◆ OnGossipSelect()
Reimplemented from CreatureScript.
1767 {
1769
1770 switch (action)
1771 {
1775 break;
1779 break;
1783 break;
1787 break;
1791 break;
1795 break;
1796 }
1797
1798 return true;
1799 }
void ClearGossipMenuFor(Player *player)
Definition ScriptedGossip.cpp:22
void CloseGossipMenuFor(Player *player)
Definition ScriptedGossip.cpp:56
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1178
@ SPELL_STORM_PEAKS
Definition npcs_special.cpp:1712
@ SPELL_UNDERGROUND
Definition npcs_special.cpp:1714
@ SPELL_SHOLAZAR_BASIN
Definition npcs_special.cpp:1710
@ SPELL_BOREAN_TUNDRA
Definition npcs_special.cpp:1709
@ SPELL_HOWLING_FJORD
Definition npcs_special.cpp:1713
@ SPELL_ICECROWN
Definition npcs_special.cpp:1711
References Unit::CastSpell(), ClearGossipMenuFor(), CloseGossipMenuFor(), GOSSIP_ACTION_INFO_DEF, SPELL_BOREAN_TUNDRA, SPELL_HOWLING_FJORD, SPELL_ICECROWN, SPELL_SHOLAZAR_BASIN, SPELL_STORM_PEAKS, and SPELL_UNDERGROUND.
The documentation for this class was generated from the following file: