Enumerator |
---|
SPELL_SUPERCHARGE | |
SPELL_BERSERK | |
SPELL_HIGH_VOLTAGE_10 | |
SPELL_HIGH_VOLTAGE_25 | |
SPELL_FUSION_PUNCH_10 | |
SPELL_FUSION_PUNCH_25 | |
SPELL_STATIC_DISRUPTION_10 | |
SPELL_STATIC_DISRUPTION_25 | |
SPELL_OVERWHELMING_POWER_10 | |
SPELL_OVERWHELMING_POWER_25 | |
SPELL_ELECTRICAL_CHARGE | |
SPELL_SHIELD_OF_RUNES_BUFF | |
SPELL_SHIELD_OF_RUNES_10 | |
SPELL_SHIELD_OF_RUNES_25 | |
SPELL_RUNE_OF_POWER | |
SPELL_RUNE_OF_DEATH_10 | |
SPELL_RUNE_OF_DEATH_25 | |
SPELL_RUNE_OF_SUMMONING | |
SPELL_RUNE_OF_SUMMONING_SUMMON | |
SPELL_LIGHTNING_BLAST_10 | |
SPELL_LIGHTNING_BLAST_25 | |
CREATURE_LIGHTNING_ELEMENTAL | |
CREATURE_RUNE_OF_SUMMONING | |
SPELL_RUNE_OF_POWER_OOC_CHANNEL | |
SPELL_CHAIN_LIGHTNING_10 | |
SPELL_CHAIN_LIGHTNING_25 | |
SPELL_OVERLOAD_10 | |
SPELL_OVERLOAD_25 | |
SPELL_LIGHTNING_WHIRL_10 | |
SPELL_LIGHTNING_WHIRL_25 | |
SPELL_LIGHTNING_TENDRILS_10 | |
SPELL_LIGHTNING_TENDRILS_25 | |
SPELL_STORMSHIELD | |
SPELL_LIGHTNING_CHANNEL_PRE | |
28{
29
32
33
43
44
58
59
70};
@ SPELL_HIGH_VOLTAGE_25
Definition boss_assembly_of_iron.cpp:35
@ SPELL_ELECTRICAL_CHARGE
Definition boss_assembly_of_iron.cpp:42
@ SPELL_RUNE_OF_POWER
Definition boss_assembly_of_iron.cpp:48
@ SPELL_LIGHTNING_BLAST_25
Definition boss_assembly_of_iron.cpp:54
@ SPELL_SUPERCHARGE
Definition boss_assembly_of_iron.cpp:30
@ SPELL_RUNE_OF_SUMMONING_SUMMON
Definition boss_assembly_of_iron.cpp:52
@ SPELL_CHAIN_LIGHTNING_25
Definition boss_assembly_of_iron.cpp:61
@ SPELL_OVERLOAD_10
Definition boss_assembly_of_iron.cpp:62
@ SPELL_RUNE_OF_DEATH_10
Definition boss_assembly_of_iron.cpp:49
@ SPELL_SHIELD_OF_RUNES_BUFF
Definition boss_assembly_of_iron.cpp:45
@ SPELL_LIGHTNING_TENDRILS_25
Definition boss_assembly_of_iron.cpp:67
@ SPELL_FUSION_PUNCH_10
Definition boss_assembly_of_iron.cpp:36
@ SPELL_OVERLOAD_25
Definition boss_assembly_of_iron.cpp:63
@ SPELL_SHIELD_OF_RUNES_10
Definition boss_assembly_of_iron.cpp:46
@ SPELL_OVERWHELMING_POWER_25
Definition boss_assembly_of_iron.cpp:41
@ SPELL_FUSION_PUNCH_25
Definition boss_assembly_of_iron.cpp:37
@ SPELL_LIGHTNING_BLAST_10
Definition boss_assembly_of_iron.cpp:53
@ SPELL_RUNE_OF_POWER_OOC_CHANNEL
Definition boss_assembly_of_iron.cpp:57
@ SPELL_LIGHTNING_WHIRL_25
Definition boss_assembly_of_iron.cpp:65
@ SPELL_STORMSHIELD
Definition boss_assembly_of_iron.cpp:68
@ SPELL_RUNE_OF_DEATH_25
Definition boss_assembly_of_iron.cpp:50
@ SPELL_OVERWHELMING_POWER_10
Definition boss_assembly_of_iron.cpp:40
@ SPELL_HIGH_VOLTAGE_10
Definition boss_assembly_of_iron.cpp:34
@ SPELL_LIGHTNING_CHANNEL_PRE
Definition boss_assembly_of_iron.cpp:69
@ SPELL_LIGHTNING_WHIRL_10
Definition boss_assembly_of_iron.cpp:64
@ SPELL_CHAIN_LIGHTNING_10
Definition boss_assembly_of_iron.cpp:60
@ CREATURE_LIGHTNING_ELEMENTAL
Definition boss_assembly_of_iron.cpp:55
@ SPELL_SHIELD_OF_RUNES_25
Definition boss_assembly_of_iron.cpp:47
@ SPELL_BERSERK
Definition boss_assembly_of_iron.cpp:31
@ SPELL_STATIC_DISRUPTION_25
Definition boss_assembly_of_iron.cpp:39
@ CREATURE_RUNE_OF_SUMMONING
Definition boss_assembly_of_iron.cpp:56
@ SPELL_STATIC_DISRUPTION_10
Definition boss_assembly_of_iron.cpp:38
@ SPELL_RUNE_OF_SUMMONING
Definition boss_assembly_of_iron.cpp:51
@ SPELL_LIGHTNING_TENDRILS_10
Definition boss_assembly_of_iron.cpp:66