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| go_elune_fire () |
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bool | OnGossipHello (Player *, GameObject *go) override |
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bool | IsDatabaseBound () const override |
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virtual bool | OnGossipSelect (Player *, GameObject *, uint32, uint32) |
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virtual bool | OnGossipSelectCode (Player *, GameObject *, uint32, uint32, const char *) |
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virtual bool | OnQuestAccept (Player *, GameObject *, Quest const *) |
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virtual bool | OnQuestReward (Player *, GameObject *, Quest const *, uint32) |
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virtual uint32 | GetDialogStatus (Player *, GameObject *) |
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virtual void | OnDestroyed (GameObject *, Player *) |
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virtual void | OnDamaged (GameObject *, Player *) |
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virtual void | OnModifyHealth (GameObject *, Unit *, int32 &, SpellInfo const *) |
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virtual void | OnLootStateChanged (GameObject *, uint32, Unit *) |
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virtual void | OnGameObjectStateChanged (GameObject *, uint32) |
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virtual GameObjectAI * | GetAI (GameObject *) const |
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virtual bool | isAfterLoadScript () const |
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virtual void | checkValidity () |
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const std::string & | GetName () const |
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uint16 | GetTotalAvailableHooks () |
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virtual void | OnUpdate (GameObject *, uint32) |
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◆ go_elune_fire()
go_elune_fire::go_elune_fire |
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Definition GameObjectScript.h:25
◆ OnGossipHello()
Reimplemented from GameObjectScript.
600 {
601
602 bool isAltar = false;
603
605 isAltar = true;
606
608 {
610 escortAI->DoContinueEscort(isAltar);
611 }
612
614
615 return false;
616 }
Creature * GetClosestCreatureWithEntry(WorldObject *source, uint32 entry, float maxSearchRange, bool alive)
Definition ScriptedCreature.cpp:865
@ GO_FLAG_NOT_SELECTABLE
Definition SharedDefines.h:1607
void SetGameObjectFlag(GameObjectFlags flags)
Definition GameObject.h:217
uint32 GetEntry() const
Definition Object.h:115
Definition zone_winterspring.cpp:316
@ GO_ELUNE_ALTAR
Definition zone_winterspring.cpp:124
@ NPC_RANSHALLA
Definition zone_winterspring.cpp:116
References GetClosestCreatureWithEntry(), Object::GetEntry(), GO_ELUNE_ALTAR, GO_FLAG_NOT_SELECTABLE, NPC_RANSHALLA, and GameObject::SetGameObjectFlag().
The documentation for this class was generated from the following file: