1069 {
1071 return false;
1072
1075
1078
1081
1083 return true;
1084 }
@ QUEST_STATUS_INCOMPLETE
Definition QuestDef.h:103
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
uint32 GetItemCount(uint32 item, bool inBankAlso=false, Item *skipItem=nullptr) const
Definition PlayerStorage.cpp:327
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1430
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition PlayerGossip.cpp:404
@ GOSSIP_DWARF_PAPAYA
Definition zone_sholazar_basin.cpp:1047
@ QUEST_12634
Definition zone_sholazar_basin.cpp:1030
@ ITEM_ORANGE
Definition zone_sholazar_basin.cpp:1034
@ GOSSIP_DWARF_ORANGE
Definition zone_sholazar_basin.cpp:1045
@ ITEM_BANANAS
Definition zone_sholazar_basin.cpp:1032
@ GOSSIP_DWARF_MENU
Definition zone_sholazar_basin.cpp:1044
@ ITEM_PAPAYA
Definition zone_sholazar_basin.cpp:1033
@ GOSSIP_DWARF_BANANA
Definition zone_sholazar_basin.cpp:1046